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Modelling Help\Screenshots\Requests
It has always been difficult to get decent models for quake 1. So a thread where people can get advice on making models and post a work-in-progress for critiques is long overdue.

Any requests for models may well get met with silence. Specific requests will likely stand a better chance; "I'd really like a knight but carrying a shield" might be better received than "we need a mdler to join our mod remaking counter-strike for darkplaces".
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Chequered Past... 
Up on the blog today is a texture to use as a placeholder while you make your model. It has features so you can see where your UV map is distorted, and check the pixel density is consistent (or at least being used as intended). What makes it different to the hundreds of similar textures already available? It's in the Quake palette, of course!

Check it out in action and download it from
https://tomeofpreach.wordpress.com/2015/01/15/placeholder-checks-texture/ 
Texture MineQ 
 
Haha very cool :) 
 
Minecraft map jam! 
Yacinebelhadj60@gmail.com 
The Editor Quake is of Green Team is doom 
Har 
I tried the opposite of that, porting the quake textures onto the minecraft png.

But got distracted by other stuff. 
Texture MineQ MAJ 
 
Recreate the retail Quake levels with this theme, that would be cool. 
MineQ 
First i finish this pack texture but good idear. Why not :).

I have for project to create models ennemies minecraft in quake "creeper, skelletor, enderdragon for boss..."

And why not model axe to minecraft sword. I see that later. 
You Are In An Ambivalent Place 
For Minecraft, but I like those. I'm guessing the wood near the lava isn't really wood.

The images also point out the problem I had - Minecraft is material based stone = stone floor. For quake, there are lots of floors made from stone. So choosing which to use was what made me give up / do something else.

Also, metl - I clicked the like link above but it didn't work?

Should I post in Site Help? 
MineQuake 
needs more GL_NEAREST_MIPMAP_LINEAR

come on, get yer pickles together man 
Yes 
Or else you'll be in a bit of a pickle. 
 
c'mon guys, don't be sour about it. 
Texture MineQ MAJ 
MineQuaft 
I mustard mitt that a map jam along the lines of "set grid to 32, and no non-orthogonal angles allowed" could be quite the lol. 
Texture MineQ MAJ 
I understand what you're trying to tell me ... 
Kewl 
 
 
Awesome!!! 
 
I mustard mitt 
Texture MineQ Help 
I've Got A Fix 
Don't use Darkplaces 
Recommend ? 
U have a recommendations ? 
Quakespasm! 
Quakespasm Forever 'till I Die ! 
On OS X, Quakespasm is the way to go ! 
Texture MineQ Help 
same problem on Fitz Darkplaces Quakespasm etc...

I'll shoot myself :D 
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