Not sure you received my PM, so post it here just to be sure.
I came across an issue in DirectQ where using the player lightning hack described
here causes the engine to freeze. It must have been introduced in version 1.8.8 patch 2, as it works in earlier versions (including patch 1). Possibly some stricter handling of certain things.
The freeze can be reproduced in
mappi.bsp by activating the lightning traps on the balconies in the boss/exit area on skill 2.
There's a similar issue in Quakespasm which, however, works in that particular map (but not in my current WIP map, it drops to the console with "Host_error: NAN in Traceline").