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A Roman Wilderness Of Pain By PM And Tronyn Released!
Today we are releasing A Roman Wilderness of Pain, the only set of Quake maps to spend a decade in development! These maps went through many incarnations to arrive in their present form as a modern episode. There is an extensive mod by PM with the episode, including new and modified monsters, weapons, and artifacts (see readme for details). This mod also supports NSOE, and can be used to update NSOE as well (again, see readme).

Download (32 MB):
http://www.quaddicted.com/filebase/arwop.zip

Readme:
http://www.quaketastic.com/upload/files/single_player/arwop.txt

Screenshots:
http://www.quaketastic.com/upload/files/screen_shots/arwop1.jpg
http://www.quaketastic.com/upload/files/screen_shots/arwop2.jpg
http://www.quaketastic.com/upload/files/screen_shots/arwop3.jpg
http://www.quaketastic.com/upload/files/screen_shots/arwop4.jpg
http://www.quaketastic.com/upload/files/screen_shots/arwop5.jpg

The environment can be described as "variations on metal/temple/hell." Each map has its own manifestation of the general theme. There is a great start map by PM which is well worth looking around for some secret treasure. There are five skill levels and the episode is pretty challenging so choose wisely.

Thanks to our testers Orl, Spy, Stevenaus, and ijed. Merry Christmas!
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Lol! 
yeah, well I still have the source, so that wouldn't be too hard to do. thanks for the suggestion, subconscious! 
Yhe2 
Masque is good as it is, don't be George Lucas! 
...unless You Want 4 Billion Dollars 
 
 
Hello, Tronyn! Sadly that QuakeC source to ARWOP is not yet released. But progs.dat size is near 1,6 megabytes!!! So much QuakeC work here?
Btw, new Soul Of Evil (Indian Summer) QuakeC compiled source code does not fit to play ARWOP, give parse edict error. Sadly... 
Right 
that's because ARWOP has new stuff that isn't in NSOE. I think there is even newer Drake source code out though, which does support ARWOP. But even if it isn't out, I'll ask PM if he can release it; either way, the final source code for Drake will be out with the final mod, which should be out sometime in the next month or two. 
This Is Pretty Tough.. 
But also very very nice looking. Tronyn you make some crazy ass stuff dude. Took me a couple attempts to get to the gold key. But I got nailed by those flying jerks, probably going to have to retry a few times. 
I Have A Good Idea! - Drake Mod Dragons Retexturing. 
Have you ever played or seen screenshots to Might And Magic 8 - Day Of the Destroyer? I like dragons from MM8. I ought to mention that you can hire up to 4 dragons to your team. This should be a good idea to partially remake dragons models in Drake as in MM8, isn't it? 
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