Fuck Me That Shot Looks Good.
#66 posted by
Shambler on 2015/01/30 21:46:21
Nice map CZG, keep it going.
Skybox ?
#67 posted by
FranckQ on 2015/01/30 21:51:24
u use 3D Skybox with Quake engine... its possible that ? or its just a brush work ?
Yeah Totally
#68 posted by
ericw on 2015/01/30 21:58:25
skyboxes go in:
{id1, or mod}/gfx/env/XXX{ft/up/dn/lf/rt/bk}.tga
In the worldspawn, add:
"sky" "XXX"
or usually there's a "sky" console command for testing.
Oh Nvm
#69 posted by
ericw on 2015/01/30 21:59:26
didn't see "3d skybox".. no, not available in quake afaik.
#70 posted by
[Kona] on 2015/01/30 23:43:49
woah momma, that's a nice moody screenshot
It's Not A 3d Skybox
#71 posted by
nitin on 2015/01/31 02:13:01
but looks like it because of fog and distant brushwork.
Well I Feel Unloved
#76 posted by lth on 2015/02/10 13:46:59
But maybe if I vote for myself I'll finish the intensely fiddly hewn rock brushes that are just the start of an enormous base level I started making 3 years ago and gave up on.
Also you play an enforcer.
#77 posted by
AAS on 2015/02/12 13:18:50
Andrew 'than' Palmer
<3 his maps and secret areas density.