1) I take warpspasm.zip from Quaddicted.
2) I take Quoth 2.2.2 zip which I am assuming is current version 8,035,386 bytes (pak2.pak size, working on assumption that the date of May 3 2014 is error of the zipping tool).
3) Using the glwarp.exe provided with the Warpspasm download I do this
...
c:/quake/glwarp.exe -game warp -quoth
What I get when I startup
*) I get Quoth demos playing.
What I am supposed to get when I startup
*) I should get the Warpspasm start demos playing.
Basically, playing Warpspasm with current Quoth I can't get the intended Warpspasm experience.
(I wouldn't have to use glwarp.exe, I could instead use Mark V or BengtQuake or the Requiem engine --- all which support the Warpspasm demos that are in protocol 10002.)
So anyway, an example.