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Map Jam 2 - Deadline 27th July
Map Jamming is about creating maps of any size or detail level over a couple of weeks using a certain theme and texture set. Check the readme file below for further details of what the Jam is about. Any questions or comments, please post to this thread only.

Deadline - 27th July 2014
Theme - IKBlue + IKWhite inspired maps

Guidelines for Map JamTextures Wads + Map Prefabs

UPDATE: Released! news thread is here.
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Yes... 
...just got a system up and running. The back-up work laptop (shhh, don't tell the boss) saves the day. This means I'll be able to play this pak, and given some of the shots posted...I'm very excited. Will take a few days to get the requisite programs sorted but I'm going to sign up for Jam3 now. 
Yes! 
Pumped for new distrans shit! 
Anyone Else Frantically Trying To Finish Shit On Time? 
damn you, Skacky! 
Not Frantically 
but i�ve finished it. Yeah! 
Also 
Thanks Skacky, your early finishing boosted my efforts;) 
Final List 
So who is entering maps to this event, I have the following so far:

Skacky
Scampie
Mfx
Tronyn
Digs, Doomer, Eric, Fifth, OTP (unconfirmed)

Anyone else?

@Distrans, sorry there is going to be no jam3 from me, got other projects I need to finished. Maybe someone else will run it. 
I Am Trying Too 
but i won't be able to finish it in time, so it will be released incomplete and unfinished.

On the other hand, despite the fact that there was so many dislikes of the ikwhite texture set we have almost as many as for the first jam, and that's good.

* Sock, i will send it in the next hours, but i will be working on it till the last minute. How much time do i have left? I want to plan the time. 
@sock 
I do not participate 
FINAL DEADLINE - TUESDAY 29TH 
I know everyone wants to add some final stuff and finish areas so I am going to extend the deadline to Tuesday.

FINAL DEADLINE - TUESDAY 29TH

I want to get an idea of how many maps there will be in the event, so please everyone who has a map nearly ready or close to complete post a reply. 
 
I have a start/end area to make today, and a bunch of enemy scripting to put it... Hopefully will leave me with a couple hours to test the map tonight, but we'll see. 
Ya... 
...if one of those projects is ITS then I might have to load Finale Notepad and SoundForge before Worldcraft. ;-) 
Hi Sock 
I know I said I'd have a playable test ready a couple of days ago, but as usual I underestimated how much work I have left to do. Nevertheless, I am close. I'll email you with further details soon. 
I Am Making A Map As A Result Of This Jam 
But i'll just release it at a later date I'm afraid. I started out too ambitiously then slowed down..... 
 
Wow.. 
a whole cityscape! 
Wow 
Holy Minas Tirith! 
RickyT23 
That's too good to not release it on the jam. So apply Lunaran's rule and release it:

This is how a jam works: if you finish by the deadline, you release, and if you don't finish by the deadline, you still release.

Everyone's allowed to build on what they made or polish/finish/change it and re-release independently later, but you can't post in the thread over and over that you're working on something terrific and then just withdraw it and keep it a secret because you're too good to let anyone see your work in progress. This culturally prevents the all-too-likely scenario of a promising bunch of community work all evaporating at the last second and turning into a "pack" with two maps.

It's not a photo of you in the shower, it's just an unfinished level. Put an exit trigger in it and throw it in.
 
@RickyT23 
But i'll just release it at a later date I'm afraid. I started out too ambitiously then slowed down.....

That indeed is a great shame. I heard you wanted more time which is one of the reasons I extended the deadline. the screenshot looks totally tronyn epic outside horde style battle like!

Why don't you pick one of these skyboxes and setup a giant outdoor battle instead. It looks like you have the main architecture already built. 
Yeah - It's OK 
I'm not motivated to map at the moment, got some things happening in 'real life'. And I don't want to ruin the work I've put in by rushing it and doing a half-assed job. Whats the deadline now BTW? I thought it was tonight? 
Oh, Tuesday 
OK, well I'm still not sure if I can really bring myself to sit mapping for the next three nights, I'm just being lazy :P

but you can't post in the thread over and over that you're working on something terrific and then just withdraw it and keep it a secret because you're too good to let anyone see your work in progress.

This is true, but to be fair I only really posted a week ago or something that I had blocked out a massive layout and didn't think I was gonna finish in time. I just posted this screenie so you guys know I'm not making it up. But I will probably finish some time, I just don't know when.... 
Blame My Bitcoin-mining Friend 
'Xander'. He retired a pair of R9 280Xs on Friday. Just because their value for mining has dropped off. Sold me one for �120 which is awesome because they still retail for �200. HOW WAS I SUPPOSED TO SAY NO?!?? So I got that yesterday morning and naturally have been gaming rather than mapping 
Sorry... 
I've not worked on my map at all but that's because I've recently met someone and spent a lot of time with them. I'm off today but a bit hungover. I feel bad for not releasing and working lates next week means I can't do much there either.

To do -

item placement
final arena fight and texturing/lighting
Some moving brushes like lifts connecting areas.
Starting area needs a couple more rooms.

Sorry guys, feel like a let down. 
You Fucks 
Just seal them and put an exit. That's exactly what I did in jam1. 
Yeah.... 
We can tell ;) 
P.S. 
Fifth, congrats, is he hot?? 
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