#86 posted by drwtsn on 2016/02/11 09:52:48
You mentioned earlier that the source would be available under GPL license, when will this happen?
I'd like to see support for OS X, as this would be the only tool to do so except for GtkRadiant�which, to be honest, isn't my ideal editor.
Don't Forget About TrenchBroom
Sorry for plugging my own tool in this thread, XaeroX ;-)
#88 posted by XaeroX on 2016/02/14 19:28:38
I think TrenchBroom is the best choice.
Case closed.
Uh...No.
#89 posted by
Qmaster on 2016/02/15 16:25:21
I need my 2D. Jackhammer rocks.
#90 posted by
Kinn on 2016/02/15 16:34:03
netradiant, bisnitches. Just seems to take less button presses to do what you want.
Oh Wait
#91 posted by
Kinn on 2016/02/15 16:41:15
This supports brush validity restriction in vert manip mode...lack of that was what what stopped me using hammer before...I might try this again then.
#92 posted by
JneeraZ on 2016/02/15 16:42:19
Eh, it's all muscle memory.
I Think He Meant For OS X
Solid Render Problem
#94 posted by Depresie on 2016/02/21 14:56:32
So i was trying to work with the blue background textures
I converted them to func_wall/func_illusionary and i have put rendering to solid and 255 FX
The blue part of the texture is still visible, i tried and other methods...
Any chance of getting a download link with the previous version until this gets fixed?
FYI
I noticed a reproducible crash in linux when loading a map from the recent map list, before the check for updates has completed.