http://www.quaketastic.com/files/demos/shamew2.zip
That start was downright cruel. TBH it's a bit counterintuitive combining <SPOILER> the vore with knights getting in the way of running from voreballs and a self-damaging GL with no armour<SPOILER>.
After that things perked up somewhat but this was still a tough map, made me try hard in a few tricky combats - satisfying later on. Combined with the semi-maze feeling corridors it had a good unsettling air, a bit like playing E4 the first time! I'm not a huge fan of this (too corridory for me) but you did it well, it could have been straight out of Quake. I'd like to see what you can push with you own styles too.
Basically another definitely good early map, keep it going.
P.S. Liked the secrets too, and the trap was cool and indicated nicely.