High Praise From Sock
#32 posted by ericw on 2017/09/03 20:30:01
Quick tip, if you get low framerates on the first map, try setting "r_oldwater 0" ("1" is the bad looking triangulated version that is only useful on ancient PC's).
#33 posted by anonymous user on 2017/09/04 04:33:32
When are we going to crash the fvf server trying to play these coop?
#34 posted by Baker on 2017/09/04 05:13:42
Would take Spiked Quakespasm admod to run the maps in coop.
This Might Not Be My Preferred Quake Style.
#35 posted by Shambler on 2017/09/04 11:39:58
But fuck me it's impressive. Makes Neil Manke look like Hexcalk :o
Yup Well This Is Bonkers.
#36 posted by Shambler on 2017/09/04 19:35:51
I guess there is not much to add as it's strengths and weaknesses and general impressive worth are pretty obvious. As far as this sort of non-Quake style goes this is possibly the best I've seen, simply for how well it's done, and the epic scale of the maps involved (which suits Quake gameplay well). I salute you for that Orl, if anyone asks "Can I do a real-life style map in Quake?", this is now the definitive answer.
I liked the gameplay for the most part, although supplies were very limited in a couple of places (this might partly depend on route choice, and having so many choices were good).
I do think these maps could have benefited a lot from modern engine enhancements (fog, coloured lighting, skyboxes, etc - would have worked well with the large scale and more realistic themes), even some AD enhancements although I realise that would have been getting quite complex mapping.
#37 posted by lpowell on 2017/09/04 20:25:04
Played up to map 4. This is incredible. The insane teleport/jump puzzle box in map 2, the Wonderland-esque huge vertical wizard map 4. Damn. Congrats ORL, and Eric W, this is amazing.
The Angled Rocket Towers And Out Of Control Clock Tickled Me
#38 posted by Qmaster on 2017/09/04 22:15:21
Is This Normal?
#39 posted by anonymous user on 2017/09/05 16:47:39
https://imgur.com/a/sBayT
shib3 start and the whole level is been drawn. Same deal with the rest of the maps bar shib2. Have tried everything I can think of to find a fix. Any suggestions?
Are You Using The Recommended Engine?
#40 posted by Mugwump on 2017/09/05 17:33:54
I Read The Readme Yes.
#41 posted by anonymous user on 2017/09/05 19:09:36
Nothing fixes it. Clean install of qs-admod and 0.93.0, both with sv_protocol 999 + gl_farclip 256000.
The vis is broken somehow.
Running windows 10 64 bit.
I don't think these were vised.
#43 posted by lpowell on 2017/09/05 22:40:22
Not sure what the difference is but did you try it in the qs-admod "spiked" version?
Not A Setup Issue
#44 posted by ericw on 2017/09/05 22:43:43
shib3-5.bsp are unvised, so the whole map will get drawn
:qhurt:
Started To Stream The Pack...
If Anyone Wants To Attempt To Vis Maps 3, 4 And 5
#47 posted by Orl on 2017/09/06 00:41:33
Please, by all means :)
I'll Probably Give It A Shot
#48 posted by ericw on 2017/09/06 00:56:20
after I finish the pack!
How??
#49 posted by Qmaster on 2017/09/06 02:22:40
How did you do your flags in Sun? I want to attempt something similar for a waterfall effect.
Wow
These look incredible but I guess I'll wait till they've been vised, I recall playing a big unvised map from a jam a while back and getting single digit fps.
Vis
#51 posted by Qmaster on 2017/09/06 15:08:04
Wouldn't make too much difference in some places in these monstrosities.
Qmaster
#52 posted by Orl on 2017/09/06 15:54:48
Take a look at the map source, it was done using very very fast func_trains, each timed carefully.
I'm far from the first person to use this trick though, I've seen old maps from the 90's that pull off a similar trick.
Second Part Of The Stream
Fifthelephant
#54 posted by Orl on 2017/09/08 04:33:46
I do so love your british accent fifth, I'm sorry I couldn't be there to watch it live, but it looks like you didn't have too much trouble with navigation, though you were low on ammo a few times.
I hope it was an overall pleasant experience for you, even if there were some annoying moments. What would you say was your favorite map?
#55 posted by plumdangler on 2017/09/08 10:38:10
I do so love your british accent fifth
CHAV ACCENT MORE LIKE
Innit, m8.
|