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New Q1SP: The End Of Solace
Inspired by E1M3 and started way back in late 2015, this is technically my first solo single player release.

Since starting "The End of Solace" I have contributed to RetroJam 6, MapJam 9 and sm179 but I finally decided to finish this one. I'm pleased with how it turned out and I hope you enjoy it!

11 Secrets / monster counts are:

Skill 0: 82
Skill 1: 93
Skill 2: 101

Coop is supported but not tested.

Screenshots
Download
[Includes bonus screenshot you've probably seen above]
Readme

Tested with Quakespasm, Darkplaces, Mark V, FTE and others.
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Not Bad! 
http://www.quaketastic.com/files/demos/shamofsolace.zip

Pros:
Main rooms have some real strong designs
Consistent E3-ish theme
Blood is a cool addition
Little wall damage / alcove things cool
Nice secret alcoves to explore
Generally fun gameplay
Double Shamblers good

Cons:
Design structures pretty inconsistent in terms of angles / styles
Stronger design ideas not capitalised on
Coloured lighting really needed toned down by half
Some areas could have been better used / more populated
End-game relatively weak 
In Short. 
I had fun playing it and some areas / details grabbed me, but I think there was something more amazing trying to get out here. 
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