#9 posted by
Mclogenog on 2018/05/05 22:33:56
Thank you all for the demos :)
Per the note on Strogg, my idea was to treat of the grunts and enforcer at the start as a separate faction that's also trying to break in and steal the rune, and they're the ones who left the generators, but I guess that idea didn't come through. Lesson learned for future maps :P
#10 posted by
Tribal on 2018/05/06 13:33:33
Here is my playthrough on hard skill:
https://www.youtube.com/watch?v=PfSla4O227I
Ok, this is not a blind playthrough. Since i already played the two beta versions i thought i knew what was coming, but on my first run i was utterly destroyed by the enemies and didn't find most of the secrets... was a real mess XD
So i played it again, with more focus this time =D
Found 6 of the 7 secrets and killed all enemies =D
No Demos :(
#11 posted by vaf on 2018/05/07 13:59:40
Really cool map, definitely harder than the the previous one, but still manageable. I like the idea of giving the player two paths to follow, even thought in this case you have to complete both paths to beat the level. And fighting for the Thunderbolt was a neat experience.
On the other hand, I think the sliding pillars were not well implemented. The way it is, you just have to press whatever button is in front of you without thinking. Maybe having a timer or a correct order would make things more interesting. Don't get me wrong, I like the idea and I definitely want to see these pillars in the future.
Also, the details are nice and you are very good with the brushwork. But some areas are too flat in comparison with others. Maybe you are a bit eager to release your maps :P
Overall a fun and solid map.
Simplex On The Quake Grave
#12 posted by
ArrrCee on 2018/05/11 05:50:32
https://www.youtube.com/watch?v=UUS7hN7bXEk&t=4858s
I really enjoyed this map! Super challenging at times, loved the buttons controlling the pillars and very high quality build! Nice work!
..Good Architecture
#14 posted by komagama on 2018/06/08 23:28:15
Usually I dont like green/slime textures but you did good use of it !
ps: I'm a bitch for open-spaces eheh :)