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Quake 1 Custom Monsters
since there's been some discussion of custom monsters, both old and new, I thought I'd share these ideas I've had pulsing in my cerebelum for some time. Depending on my current mapping projects, I'd like to try modelling these sometime in the near future, but I'll pitch the design briefs here and let you foul creatures leer at them...
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Fek! 
maximum character length exceeded - I shall instead provide links to .txt files you can read

http://kell.vondur.net/monsters/monster_gaunt.txt
http://kell.vondur.net/monsters/monster_gug.txt


Please note: I haven't thought up these monsters because I'm a raving Lovecraft fanatic; literary zeal aside, I conceived them as appropriate additions to the Quake bestiary because they would fill a role in the gameplay I have felt during many mapping sessions to be noticeably empty. 
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