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Replacement KNIGHT.MDL
Replace that ugly old knight with a slightly newer ugly knight. Now with something resembling "feet" and "a head", and not just weird pointy things!

Includes knight.mdl and h_knight.mdl with several skins for including in your fancy new mods and levels, as well as the same files in a PAK2.PAK if you want to plop them in /id1/.

Look! | Readme! | Download!
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have read that, got the pak2.pak in ID1, no new knight in game 
Solved 
thanks a lot for making this. this, new HD shambler and various new ogres in various mods; have any of other vanilla monsters been updated this way pls? 
Authentic Models 
Check the end of this thread:

http://quakeone.com/forum/quake-mod-releases/works-in-progress/9842-authentic-model-improvement

We have collected as many authentic model remakes as possible. It's still not complete, but it has quite a lot already. 
Jaromir 
spirit was whining earlier in this thread about the pak2.pak filename being all caps, so I changed it in this release. is that causing your problem? 
Update 
Since I'm also terrible at testing things, I uploaded a head model with slightly fucked UVs. Files have been updated, again. didn't bother revising the readme because i'm also lazy

I also re-capitalized PAK2.PAK just in case that was the problem, so as not to cause trouble in the future for anyone else on a case sensitive OS. 
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