win32 build
 win64 build (mainly for the sake of x64 q3map2, but also may improve smoothness, comparing to w10's VM + win32 build)
 
 binds...
 	* shift + m3: apply texture name and alignment to selected primitives and faces (m3 was inconsistent + often required quite deep planning)
 	* ctrl + shift + m3: also project tex from face to selection
 
 Misc...
 
 	* entities converting: also create group entities from world primitives instead of "do not want to convert worldspawn entity" error
 	* fix: group dialog: prevent focusing on texbro->filter entry and console, if switching to ones by click on tabs (was blocking hotkeys)
 	* prefs->cam->Selected faces wireframe option (def = yes)
 	* Textured+Wireframe camera render mode
 	* render scene to FBO to get following options:
 		preferences->camera->MSAA (def = 8 samples)
 		preferences->orthographic->MSAA (def = 8 samples)
 		coloured camera POV icon w/o rerendering the scene
 		coloured rectangular selector box w/o rerendering the scene
 	* fallback to glCopyTexImage2D (NPoT), if FBO isn't available
 	* lazy cursor updates in clipper mode
 	* update cursor immediately on clipper mode toggles
 	* fixes and optimizations of entity names rendering; for instance: don't prerender textures for unneeded names
 	* selection system: fixes of: selecting point behind point (not perfectly precise distance)
 					selecting occluded objects and faces via direct and indirect hits
 	* select models from back in 2d
 	* entity inspector, entity list->'autofocus on selection' buttons: also do FocusAllViews() on clicking them
 	* focus on preferences treeview on 2nd+ call to make text search to work
 	* fixed WindowPositionTracker globally: minus many particular hacks, plus correct wnds positioning in Floating viewports layout
 	* fixed ToggleShown functionality: shown/hidden wnds states are saved and loaded correctly in Floating viewports layout
 	* also save/load XY and Cam viewports visibility states
 	* new preferences->layout icons
 	* fix: stop chaseMouseMotion on mouse button release