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Mapping Help
This is the place to ask about mapping problems, techniques, and bug fixing, and pretty much anything else you want to do in the level editor.

For questions about coding, check out the Coding Help thread: https://www.celephais.net/board/view_thread.php?id=60097
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Ambient_level Where It's Not Supposed To 
What causes a map to have issues such as having the wind sound being heard underwater?

And what causes grenades to bounce off the sky? 
Dunno If It'll Help Anyone But 
I did some eyeballing and calculations...

Quake unit to meters is a factor of ~20

eg
1000 u = 50m 
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