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Mapping Help
This is the place to ask about mapping problems, techniques, and bug fixing, and pretty much anything else you want to do in the level editor.

For questions about coding, check out the Coding Help thread: https://www.celephais.net/board/view_thread.php?id=60097
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Hi guys, my account was hacked can you guys add to discord mapping center?

My new user is trincattt

Thanks 
Added To Friends. 
You're welcome. 
I Know This Is A Stretch... 
I know this is a long shot, but im wondering if you or if anyone else has access to the FGD file of SoA or DoE. Ive been searching for a bit and havn't gotten any closer. Your help is appreciated! 
FreshNoob42 
I think you can get them here

https://www.quaketastic.com/files/tools/Hipnotic_Rogue_Zer_fgds.zip

Keep in mind that apparently not many maps (if ever) were made for SOA & DOE, so these .FGD files are old and not really up to modern standards, so to say. If I remember correctly they aren't fully complete (not every key/value is defined) and also the models aren't defined either. 
 
I know it isn't the best (I cant see any of the models in the editor lol) but I thank you for getting this far! I am happy to finally use this cool shit! 
Mapping Help Plz 
Hopefully I am posting this in the right area lol I am need of some desperate help with Quake mapping in Trenchbroom, I can't find a fix anywhere but there is a large section of my map where in the gui it's all colored orange, and in game once the player gets past that part all the textures disappear. This does not happen in QSS but it does in just about any other source port. 
 
perhaps you built past the +/- 4096 boundary. some engines can support that but not all of them. 
 
A boundary?? Like a map size limit? That can't be right because none of my maps are large, and this map was going to be a bigger one but this is literally the 3rd map I've ever made am still am ameture, so this is nothing compared to stuff like Dwell or Tremor...plz don't tell me I need to use the latest version of Trenchbroom so AI can make it work because I will give up entirely if that is the case. 
Map Size Limit 
Sorry @metlsmile you are right, I tested it out with a new map and yes that is the limit. Blows my mind coming from Doom mapping because this limit is tiny compared to my basic Doom maps. It seem I can only run these bigger maps with Ironwail and QSS, which sucks that I am limited to that but whatever I guess, sorry for the confusion. 
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