News | Forum | People | FAQ | Links | Search | Register | Log in
Style And Level Design
Some time back Gilt started a rather interesting discussion about style. The discussion was cut short when the QMap db got fragged (some say 'twas the reason), and I believe it's well worth reviving.

Let's go...
First | Previous | Next | Last
Semantic Architecture? 
That's an interesting article with some interesting terms.

Thank you very much for that. :3c 
First | Previous | Next | Last
You must be logged in to post in this thread.
Website copyright © 2002-2026 John Fitzgibbons. All posts are copyright their respective authors.