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Discarded Ideas?
Have you ever had a really great, amazing, mind blowing idea for a map...?

...That you realized was too ambitious, complex, or actually stupid to attempt?

List it here.


I'll start: Once upon a time, I had a mind to make an entire episode in the style of ancient Japan: the player would start in a burning city overrun by monsters, then move beyond the city walls to mysterious swamps and hidden temples, then to lofty snowy mountain peaks and finally a majestic monastery/castle as an endpiece. Great idea, maybe, but then i realized I couldn't even complete ONE map, let alone five. So that kinda died. Maybe one day, who knows...
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Well... 
I abandoned a 4-level unit for Quake 2 that had some good stuff in it, but I maintain that was mainly because I was trying to build it with qED2, and trying to finish one level in that was too ambitious. 
Yea... 
Every map I've ever planned. Only the bad ideas turn out, and they don't turn out well. :) 
DoW!! 
the map i've still got on my hd. well, it's a box map (which is the bad way to make it unless you wanna run a competition on space efficiency). but it has nice touches like fancy teleporters (for a box map??? yea i know...) and a well linking two floor levels etc.

i guess i could send the bsps to someone but i'm confident i will get the time to finish it and my ctf map this summer (even if i'm working)

anyone got non mapping plans. like learning to play the piano? there, thats mine then 
Yeah. 
n3sp04! <pitfall> 
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