#2972 posted by Joel B
on 2021/02/13 17:52:12
Any preferences or configurations you've done are stored in a place that depends on your OS.
macOS ~/Library/Application Support/TrenchBroom
All Textures Are Red
#2973 posted by SmashDoor
on 2021/09/06 14:03:13
I have a problem with textures in the engine. They like small black/white rectangles but in red color.
#2974 posted by metlslime
on 2021/09/06 17:49:48
Pink/black checkerboard pattern in game is an indication that the textures are missing from the BSP file, which means the compiler probably couldn’t find the wad file, or the wad does not contain all needed textures.
Paths Paths Paths
If you having issues in mapping Quake, always check your paths in your tools.
TrenchBroom 2022.1 Release Candidate 1
Thanks to you and ericw for all your hard work on this one. Can't wait to crack this open.
#2978 posted by oglerau
on 2022/05/16 22:40:19
that is big. thank you for all the hard work!
TrenchBroom 2022.1 Release Candidate 2
TrenchBroom 2022.1 Release Candidate 2 is out: https://github.com/TrenchBroom/TrenchBroom/releases/tag/v2022.1-RC2
- this is just a minor update that adds Quetoo support, more installers for Linux, and one bug fix
Just in time for your hot summer mapping on the northern hemisphere: TrenchBroom 2022.1 https://github.com/TrenchBroom/TrenchBroom/releases/tag/v2022.1
#2981 posted by oglerau
on 2022/06/24 19:19:59
So, linked groups are like prefabs? Can we build a few and share with others?
#2984 posted by oglerau
on 2022/11/14 16:21:55
MD5 support is huge. Thanks!
TrenchBroom 2023.1 Release Candidate 1
TrenchBroom 2023.1 Release Candidate 1 is out now. This is mostly a bugfix release with a few smaller enhancements. Get it here and don’t forget to report any problems: https://github.com/TrenchBroom/TrenchBroom/releases/tag/v2023.1-RC1
#2986 posted by oglerau
on 2023/01/30 16:44:53
Thank you SleepwalkR! TrenchBroom is amazing and it is awesome to see it becoming popular across multiple modding communities and also indie game dev circles.
#2987 posted by Baker
on 2023/02/28 13:35:21
How close is the q3 support?
Is it close enough that if I put together a theoretical q3 mapping set for TrenchBroom with some asterisks that it would be "worthwhile"?
As I understand it, TrenchBroom uses .def like Radiant. Does it also support .fgd? I only ask because TrenchBroom features have grown over time, I wouldn't be surprised.
#2990 posted by Joel B
on 2023/03/01 17:11:31
The only part of those that functionally matters, for creating new maps, is patch editing. For the map format just use "valve 220" which modern compile tools also support.
Ah, Too Bad ...
#2991 posted by Baker
on 2023/03/02 18:16:51
I go to start TrenchBroom, get pretty excited since it has evolved since the last time I used (and as a mostly non-mapper that was years ago) ...
I click Quake or Quake 3 ...
TrenchBroom.exe has stopped working.
(TrenchBroom 2023.1 Release Candidate 1)
This is the 32 bit build for Windows, I am on Windows 7 at the moment .. this machine has had previous versions of TrenchBroom on it, it may be possible old config is messing it (where do I need to look?)
Will try prior version and 64 bit ...
#2992 posted by Baker
on 2023/03/02 18:33:22
64 bit -- TrenchBroom 2023.1 Release Candidate 1
"TrenchBroom.exe has stopped working. "
64 bit -- TrenchBroom 2022.2
This is after I select "Quake". The folder is set to c:\quake ...
#2993 posted by Baker
on 2023/03/02 23:41:10
Works fine on my Windows 10 laptop, which is enough for me to do what I'm trying to do here, make a q3 map set for TB.
I like the improvements in TrenchBroom since te last time I used it.
And .fgd support.
Now I only need to make a .def file if I decide to support Radiant, reigning champion of least user friend map editor ever created.
Anyway, awesome advances in TrenchBroom compared to years ago!
Note that TB also supports ent files if that helps at all.
This is the second report I get of TB not working on Windows older than Windows 10. Could you post the crash report if you got any? It should be in your home folder.
#2995 posted by Baker
on 2023/03/05 10:40:53
Hope this is enough/helpful:
Sig.Name=Fault Module Name
Sig.Name=Fault Module Version
Sig.Name=Fault Module Timestamp
DynamicSig.Name=Additional Information 1
DynamicSig.Name=Additional Information 2
DynamicSig.Name=Additional Information 3
DynamicSig.Name=Additional Information 4
UI=TrenchBroom Level Editor has stopped working
UI=Windows can check online for a solution to the problem.
UI=Check online for a solution and close the program
UI=Check online for a solution later and close the program
UI=Close the program
AppName=TrenchBroom Level Editor