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Quake For OSX
This is a project I've been working on during the last few months, as a way to learn more about Apple hardware and platforms.

There are currently 3 targets: OS X (10.11 - El Capitan), tvOS (9.1 - Apple TV 4th gen.), and a special iOS target (9.3, iPhone-only) designed to be used with a Virtual-Reality viewer such as Google Cardboard (or similar). This last one, I'm really proud of how it looks and works, I simply can't stop talking about it.

Since I currently have no way to share final executables for any of the 3 targets, I'm afraid all I can do is to share the repo with you guys:

http://github.com/Izhido/Quake_For_OSX

The README.md contains instructions to build and run the 3 applications. I'm very interested in hearing any comments or suggestions about any of them.
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Those are basically the requirements for any iOS VR thing right? 
 
I guess the controller maybe not so much. 
 
Thing is, I don't think you can actually play Quake with one single trigger button. You can look anywhere, and then you could either 1) walk or 2) fire at that direction. But how do you tell the device which of the two actions you'll perform? AND THEN, there is jumping, strafe, weapon selection... :/ 
 
Sounds like you haven't played Minecraft on an iPad, hehehe. ;-)

In my head, I guess I see you put a lot of work into this and I wanted to throw out what I see as a potential barrier to entry.

If you went to the tech web sites or VR oriented sites or certain gaming sites and really pounded this to the right audiences.

Example: If I wanted to try your app today, I couldn't. As far as I know, the only way to get Google Cardboard is online which means I would have it next week. And I'd have to figure out what iOS game controller to get. If this is somewhat typical, makes it so can't be impulse thing to try.

Then again, I'd say you should charge $5 for it considering all the effort you put into trying to provide a unique experience.

/Just one opinion on the internet, which is full of advice and thoughts both bad and good. ;-) 
 
Those are just my raw thoughts, I'd like to your project succeed. Feel more than free to ignore me, everyone offers advice here. Good luck! 
 
hey, why are we discussing this in this thread instead of the news thread for it? 
BRB 
Installing Minecraft on my phone ;D 
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