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Q1SP: MOD - Raven Keep
Enter a dark, gothic realm and explore the colossal castle Raven Keep. Confront the sinister Lord Karasu and unravel the mysteries of the lost Holy Chalices.

Raven Keep features 3 maps with new enemies, weapons and gameplay mechanics.

Designed for Quakespasm v0.93.2 exclusively.
(It is also recommended to increase the RAM allocation in the command line with -heapsize 524288)
*No other engines are able to run these maps without technical issues. Quakespasm Spiked is currently not supported.*

Full install instructions, lore, credits and more are contained in the README.txt

Trailer

Screenshot Gallery

Models and Animations Gallery

Download:

Moddb downloads page:
https://www.moddb.com/members/credfield099/downloads

7zip from quaketastic (updated link to version 1.01):
http://www.quaketastic.com/files/single_player/mods/ravenkeepv1.01.7z

Raven Keep was built off the Arcane Dimensions source code. I want to give a special thanks to Sock for providing code support during this project.
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Question About SDL2 File 
I would like to play this but before I do it I have a question.

In my Quake installation folder I have QSS as the source port installed. Both QSS and Quakespasm include a SDL2.dll file which is not the same size. Quakespasm also includes another SDL.dll file that's not included in QSS.

SDL2.dll Quakespasm - 1.057.792 Bytes
SDL2.dll Quakespasm-Spiked - 1.067.520 Bytes

Would Quakespasm still work if I don't overwrite the QSS SDL2.dll with the one included in 0.93.2? 
Not For Me,but... 
...ehi, gotta love fighting Doctor Doom! 
Thank You 
loved the locations, the ministory and the bosses.

don't have much to contribute, but found a typo in the secret level story telling: "powerful forces moving againt us" (missing an s in "against")

anyway, thank you for this wonderful mini-episode. 
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