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RPG's New Q1SP: And All That Could Have Been
I've released a new Q1SP map titled And All That Could Have Been. No, it does not take its name from the NIN album--I had decided to use this name for a map before I even consciously knew about that album's title.

Also, the map has been released under the GNU GPL, so the source is available from my webpage.

Screenshots:
http://rpg.spawnpoint.org/images/maps/could_1big.jpg
http://rpg.spawnpoint.org/images/maps/could_2big.jpg

Download:
http://rpg.spawnpoint.org/files/maps/could.zip

Website:
http://rpg.spawnpoint.org/
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J00 Teh Rw4k 
Nice map RPG, awesome attention to detail & architecture, and creating a good layout around in too... stuff like that takes dedication to do well, respect :-)

Gameplay was kinda easy on normal skill I thought, never went below 80 health - mind you i was playing cautious.

Keep this standard up and you'll be rising to becoming one of my fave map authors, eager to see more stuff soon :-) 
RPG 
How long did this take to compile?

I've been playing older maps again and this is one of them.

I think I'm going to start over on my episode. 
My Map Is Old :( 
I have no idea how long it took to compile. I compiled it on a 1.1ghz Athlon, and I'm guessing it took about 30 minutes--1 for QBSP, 25 for VIS, and 4 for TyrLite. That's how long most of my maps seem to take. 
Hmm 
It took like an 1:40 (hour and 40 min) for one of my maps to compile (2 Ghz Celeron, 512 RAM) and it doesn't compare in scale (or anything) to this! You seem to know how to build efficiently yet very nicely. 
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