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^ Our Community Motto Since 1996 
 
Here's A Question For Jah: 
would you consider mapping and level design two different things, as in:

mapping: doing the basics [start,end,minimal lighting, etc.]

level design: mapping which includes; multiple rooms, detail brushes, adding lighting, adding ambient sounds, adding entities, and/or doors to separate rooms, adding traps for the player, and adding interesting scenarios/sights, etc.

or what say you? 
Errr ... Well, You Know It Was Just A Thought 
... 
No 
I don't have a very developed method though. 
Mapping = Making A Map. Level Design = Designing A Level. 
... 
 
It's all balled up into one thing, for me. I don't really view them as separate jobs. 
Coriolis Force 
I bet Lunaran would hate the Suljeva Village part of Killzone 2, because it seems Guerilla Games actually made and released Coriolis Force:

part 1: http://www.youtube.com/watch?v=NWQwwU7rCfs
part 2: http://www.youtube.com/watch?v=JFXUQxCdP54&feature=related
part 3: http://www.youtube.com/watch?v=Y_4XHFj__ww&feature=related 
That Looks Pretty Good 
nice movement speed and decent weapons. is it just humanoid enemies? 
... 
I've been playing quake for 13 years and never noticed before that a single nail from the super nail gun actually uses 2 ammo units.

I just found out while looking at the QuakeC :) 
 
haha wow o.o; 
Mine's A Double 
Go look what happens if you fire it with 1 ammo now... 
Ha! 
you get screwed with one ail! 
 
metl

That's news to me as well! I just figured it chewed through your ammo faster. Haha... 
Nitin 
KZ2 is has a selection of different humanoid enemies, but there are some vehicles to fight as well, both ground and aerial (loved the aerial "ATAC" boss). 
ATAC 
Jago 
cheers, I'm sold on the game.

actually I think youtube works way better in demoing games than actual demos. Less data to be downloaded, easier to access etc. 
For Wipeout Heads 
While I've managed to crack top500 in world ranking on a few Zone tracks in Wipeout HD, this level of play is something I can only dream of:

http://www.youtube.com/watch?v=hof7S2jJxxA 
Quake Quirks 
I only just noticed that a fish's head shrinks when it dies.

Apparantly there's a fixed model out there - anyone have a link? 
 
it's in quoth 
Will Have To Look Again . . . 
 
Jago 
what's so interesting about that?

That said, i utterly enjoy onboard view videos of anything that's fast. Moar! 
Megaman 
The absurd ability of that player to stay glued to the track instead of hitting the walls or falling off at these ridiculous speeds.

In ZONE mode, you start with 100 energy and every time you touch a wall or fall off, you lose energy. The race starts off slow and keeps getting faster and faster as time progresses and you can't brake (except for air brakes that help you turn, not slow you down). 
That Fast? 
Once played a game called "Ballistic". It intended to show the size of speed on the monitor. So if one went 500/miles an hour, the shape of the surounding flew along the vehicle with the same amount of images.
It had an amazing environment of a large subway with views in a high city. It went pretty fast. Can't find it now I look. 
FUCKING LOL 
Elloelle 
Failblog has a picture with "WIN" on it. Fail. 
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