News | Forum | People | FAQ | Links | Search | Register | Log in
General Abuse
Talk about anything in here. If you've got something newsworthy, please submit it as news. If it seems borderline, submit it anyway and a mod will either approve it or move the post back to this thread.

News submissions: https://celephais.net/board/submit_news.php
First | Previous | Next | Last
McGee 
is the one I admire the most. 
E2m1 
 
^definitely 
 
Someone From Asia? 
I'm pretty sure I saw someone posting here from Asia not long ago. Tried to reach the guy, but couldn't find the Asian IP. Where are you, man? 
Hmm 
You should try translating your message to Asian if you're hoping for a response 
Shambler In Thailand 
obv 
What's With The Ogres? 
Are they slaves/indentured servants to Quake? I wonder, because the rest of the monsters seem to be undead or from the Elder world, whereas the ogres seem to have a looser tie to Quake.

I know there was some lore in Nehahra regarding the ogres, but I can't remember most of it.

I feel that they're being controlled by the stronger enemies, sort of like the alien slaves in Half Life.

What are your thought? 
 
So the deal is that some people within id wanted to make a fps fantasy themes, very much like the RPGs they were playing at the time, but they ran out of time and had to release what they had.

The ogre is probably a remnant of that. 
Long Read Indeed, But Great! 
Before time the Elder Ogres were savage medieval warriours, that had nothing to do with guns and belong in earlier centuries. They were far more on the corner of the magic, that HellKnight attend. They were relative weak in weapons, but commenly strong shielded with their axes.

As the armour of the time quakers brought other skills like shells and nails, the ogres obtained these stronger weapons and became smaller. Guarded with their machine saws and grenades they've become a strange relick from elder time.

They lack technical skill and since they lost their shield they only worry about grenades and cells. 
 
Ogres are creatures of chaos whose lack-of-purposeness is closely aligned with Shub-Niggurath's nihilistic plot to overthrow all life. 
Looser Tie??? 
The ogre is iconic. It is one of the bread-and-butter, heart-and-soul enemies in Quake.

I believe Madfox is onto something.. although I think hammers and not axes makes more sense. They seem to be the engineers in the Quake realm. Ever resourceful, stealing the weapons of their enemies, smithing their own. 
 
first time i saw an ohre i thought he was csrrying a hammer
with his shirt he looks like a blacksmith 
 
At one point the Ogres had horns and I read somewhere that their grenade launcher was a nailgun unless I'm remembering wrong. Which probably explains the nailgun Ogres in some mods.

It's probably not a stretch to imagine that they had axes instead of chainsaws at another point. 
 
Din: See John Romero's own Twitter

R00k: The Ogre is clearly inspired by Leatherface from the Texas Chainsaw Massacre movie series. His grenade launcher is even shaped like a hammer which is the second main weapon that Leatherface uses. Source

So, at some points during the development, the ogre had:
- horns
- shield
- axe
- hammer
- nailgun
- grenade launcher

And the game manual also mentions him carrying a sack of grenades. 
 
sack = backpack that the ogre drops, I guess 
 
IIRC, the player's Axe weapon comes from an earlier Ogre model. Probably that's why it's so gritty and covered in blood unlike the other weapons.

Also, the Ogre is still holding a nailgun in his final model. That tiny weapon is way too small to fit even a single grenade, much less launch it. They must've switched fron nails to grenades because dodging nails is rather hard and would feel too much like hitscan. 
Iriyap 
the Ogre is still holding a nailgun in his final model. That tiny weapon is way too small to fit even a single grenade

Well, its design was based on realistic nailguns then, instead of being based on the nailguns that the player carries. This would also explain why it looks like a hammer. And I also agree with this after looking at the ogre's gun skin - that's definitely not a hammer. 
Wow! 
Look at that ogre! No wonder the manual says he's 9ft tall! Looks scary awesome.

https://twitter.com/Triang3l/status/280213344592461826?s=17 
@mankrip 
Well, the player never gets to use a single barrel nailgun, so we could assume that's what it looks like.

Here's the Ogre model skin:
https://vignette.wikia.nocookie.net/quake/images/e/e3/OgreTexture.png

The two strips on right must've been used for his horns. 
Iriyap 
Those screenshots are vertically stretched.

Here's them with the correct aspect ratio
Wasn't Me Who Posted Those, But... 
Whoops 
I was actually replying to #29850 in my last reply.

Here's the original source for these screenshots
Yes, and I just corrected the image aspect of those screenshots to 4:3 square pixels, since Quake was developed for 4:3 CRT monitors with non-square pixels. 
3 posts not shown on this page because they were spam
First | Previous | Next | Last
You must be logged in to post in this thread.
Website copyright © 2002-2024 John Fitzgibbons. All posts are copyright their respective authors.