i'm not sure if it'll work in quake with its fast physics. maybe half-life? its gameplay closer to camper gameplay which deer hunting assumes. yet, in hl you can create proper trees, bushes, etc.
but anyway, deerhunting games might be not that fun in fps cuz they force you to sit still and wait for animal to appear w/o breath. is it really funny?
Quake doesn't deal well with
- Big areas
- Detailed areas
- Lots of models
- Fish with Spleens
Your idea wouldn't really work well.
I dunno, but I thought I'd pitch the idea... let's get some more input, thanks so far.
You Can't Code...
and now you want to make a mod?
that's covererd in the design brief.
I am gathering a team for making sheephunting mod.
Groundbraking Quake3-like visuals and violent gamplay. Unique features like liquid blood !
This thread takes the cake....
It Takes The Entire Bakery, Hal
this is a really stupid thread
This is a really old thread.
Are You FINALLY Done With The Mod?
Quake + Deer
Sorry Phait, but I just can't stand behind this.
THis is like 3 years old. *I* can't stand behind this.
STOP RESURRECTING OLD ASS THREADS
what, honestly, was the point of this, inertia?