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Screenshots & Betas
This is the place to post screenshots of your upcoming masterpiece and get criticism, or just have people implore you to finish it. You should also use this thread to post beta versions of your maps.

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They're From Bastion & Marcher 
And knowing how much Q2 and Q3 content those used, I'm gonna say... probably yes? 
Awesome 
Recoil, noise, that's how a weapon should be! 
+1 
As I've said before: "Cannot wait!" 
Arcane Addendum 
@OTP, @negke, the source for the mod will be released, you are welcome to add any extra monsters yourself. I have already added 23 new monsters, I think that is plenty enough from me.

@nitin, The white skinned monster is called a Minotaur in the mod, Here is a video showing in action. The monster is from the Marcher mod, similar code but it has some new tricks. The model is originally from Hexen2, like most of the new monsters I have put into the mod.

The plasma gun model is from slapmap/speedy, very cool model, it is my own QC setup. I do have extra documentation on all the new weapons and how they work, it will be part of the release. 
The Wizard Boss 
the tri's are flipped, yes, but for some weird thing that happened during my export process - when animating it's fine... apart from the wrists breaking a bit :L

It was supposed to be the boss of episode 2. 
Xmas Tales 
On the fifth day of Christmas,
A Skull Wizard gave to me,
Five Lo-st Souls 
 
Yay, more flying creatures! It always bugged me that Quake had, like ... one. 
Yessssss 
>:}

Do you plan to be giving the skull wizard a more quakey skin...? 
Yeah. 
Skin is kinda meh for Quake. Skulls look very high quality tho! 
Wardrobe Dilemma 
@Kinn/Shambler, What is "A more quakey skin"? 
"A More Quakey Skin" 
I have to agree. This one's a bit more "high-fantasy" than "eldritch terror", in my books. Probably because of the bright red cloak. Maybe a swampy green one would like better. And a big toothy grin. 
 
I loved it. 
Hmmm 
I think the worst bit is the high contrast black and yellow trim all over the cloak. The red would probably work, but maybe the red needs to go a little darker and the yellow/black trim replaced with a different trim design that's a bit murkier, and less contrastey?

Maybe the cloak also needs to look a bit ripped and dirty. 
 
Read : More brown 
Brown Could Help 
but really it just looks a lil too clean, both in terms of the primary color contrast and like it's physically not grimy enough. 
Fits A Knave Setting Very Well Imo 
 
The Skin Looks Great 
As do the Lost Souls and the candle models in the back. Nice. 
I Like The Skin 
Makes the guy stand out as someone special. 
Heh 
I obviously think the Skull Wizard is epic and am really looking forward to that map/mod.

Most Hexen II monsters have been ported to Quake somewhere by now; are there any yet remaining that haven't?

Ps post screenshots people!
I will when I get enough time to make something worth taking a screenshot of lol. 
Screens Post Shots 
made a new skin for the fish.
almost there.
the screenshots for lol gorge ofSin
Xmas Tales 
On the Twelfth day of Christmas,
Cthulhu sent to me,
A Wraith who loves to burn down trees! 
Nice! 
Great Egyptian-themed setup. Where are the statues from? 
Hexen II 
Please port any and all remaining Hexen II content!

(no Raven/Heretic logo on func_ unfortunately) 
Someone Has To Say It 
yeah, keep ripping stuff from other games and mission packs. if you're gonna get a C&D then you might as well do it in style.

that was meant to be sarcasm, just in case people didn't realise.
mods get much harder to endorse when the user has to buy and manually merge content from 20 different games just to avoid copyright minefields. 
 
can someone plz port all the monsters from shogo 
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