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Screenshots & Betas
This is the place to post screenshots of your upcoming masterpiece and get criticism, or just have people implore you to finish it. You should also use this thread to post beta versions of your maps.

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Death Can Dance 
That is, because the poor thing was running for hell while I made the screenshot.
I made a Qmle-pic. Q1 player models sets on 408 vertices, I am already on 831.
http://members.lycos.nl/portable/newpage3.html
And it ain't has a weapon yet... 
Ph8dm2 
I'm going to focus on vertical fighting for this one.

http://quake.phait-accompli.com/crap/ph8dm2-a.jpg 
Madfox... 
just becareful with those vertices... the regular glquake limit is 1024 and the software quake limit is 2000. if you go over the limit, the game crashes... :( 
 
phait: that isnt a wall texture. it looks weird 
 
it's fine as a wall texture if you add more details like columns or whatever to break up the space.

also, wtf you want more vertical fighting and you show a half finished flat room? get more done before you start showing things most people do in 15 mins of mapping. 
Honey, I Scrunched Death 
...me Bones are too small... 
 
but, rooms like that take me hours to build!
scampie: dont hate on the dude just because im the only one slower than he is 
No 
Scampie has a good point, I just haven't mapped since PH8DM1 and got happy. 
Hmm 
I'm a goth

That's sooooooooooooooooo un-gothy :p 
Nonentity Has A Point... 
you can't be goth and call yourself goth,

thats like... calling yourself cool
it just doesnt work!!!


oh btw I was noodling in the farcry editor

http://www.jesselawrence.com/images/warf.jpg
its fun, but its simple... aint much you can make besides a tropical paradise 
Pope: 
Surely that should be a good challenge for mappers to rise to. I'm sure there's stuff in the game you could dig up... 
New Crdm3 Screenshots 
crdm3 - mechanical storm

http://www.planetquake.com/dazdranz/ 
Good Good 
now finish it! 
Yeah 
Looks dark and oppressive. Go finish it.

BTW, don't forget TNJ, either. 
:o 
wow! ... wow! dude, i really like it! :) too bad it's dm though. ;)

what ever happened to your lunmet/lundoom sp map? i was looking forward to that one. 
McNuggets 
TNJ will be finished, shutup RPG!

lunmet/Lundoom sp map : might be finished 1 day, un-likely though :) 
Daz 
Need any help with TNJ dare I ask? :S 
Blahbbles 
time is a luxury I dont have atm, so if anyone wants to help in the completion of TNJ with me & teh Troyn-meister then they are very welcome.

Im thinking of re-naming the pack to "SHUT UP RPG 2". What do you think? :) 
Looks Nice 
I like the red contrast. Had a hard time finding the off-white link in the white text though. 
Yay 
looks really nice, especially I liked the first screenshot 
Crdm3 
Looks very, very nice, can't wait 
Bleh 
looks like a mash of random architectual features crammed into a small space with unaligned textures and horrible lighting. 
you just have to be different, don't use scampie? :D

admittedly, the textures do look a little "messy", but i love the architecture... perhaps a bit of reworking of the textures might increase the goodness? 
Hmmm 
don't use scampie

I think most people would agree there ;) 
Hee... 
...will the 'omage to "Qmap" stay in the final release? 
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