Artifacts In Q2 Sun/lightmap
Hello guys, this is my first post here. It's interesting to finally have some reason to post here. I'm following func_msgboard for sometime, following all the cool maps and mods are being born here... Good stuff :)
Anyway, i decided to try something in Q2 engine. Right now, i'm having some problems when using _sun. Compiling with qrad3, i get this result:
it doesn't happen when i compile regular lights only, just when I use Sun... :/ Anyone have some idea? Thanks!