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Base Pack
oh wel i love base theme so much that i start making another map just want to ask if is anybody interresing in making a episode? maby with 4 or 5 maps?!?!
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Hrmm 
i dont think ive encountered a "base pack" before, aside from the first episode of SoA.

im curious as to how this would turn out... 5 maps of nothing but Jawbreaker perhaps ? 
If anyone wants the source to my PH8DM2 let me know, I know some would've liked to see it transformed into an SP map. 
Enemies 
In the old days, there would not be enough enemies to sustain 5 maps of base theme. But now, there are enough custom base enemies of good quality that it would probably work.

Of course, the key would also be to make sure each level looks fresh, which means probably using different base textures as the primary ones for each map. For example, one map using mostly the rust-red walls, one using lots of uniterrupted white ribbing, etc. Geometry and setting and gameplay can also be used to distinguish them, too -- for example having one be a base inside a volcano, another one be a flooded base, another one is very puzzle-oriented etc.

P.S. OUM was basically 3 base maps in a row, though they were ikbase instead of idbase. 
Yay 
I would be interrested in making a map for this, been ages since I worked with idbase (and q1) and I've grown very fond of the set recently.

Darren -DOT- Weekes -AT- gmail -Dot- com 
SHEEIT 
COUNT ME IN

but... a design document is definitely required

lun, got any spares? ;D 
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