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New Q1SP: "Honey" By CZG
http://www.quaketastic.com/upload/files/single_player/maps/honey.zip
Someone might have to fix the url later or something? idk.

Here's a screenshot: http://i.imgur.com/CQtiV.jpg

Uhm, it's two maps, a start map, and some extra crap. Comes with its own progs and some stuff. Sources included. You can play the maps in any order, just go from the start map so you get the "story". Weapons don't carry over . (Vondur!!!!!)

Please play with fitzquake or quakespasm or something like that. These maps break lots of limits and also use fog quite heavily.

Hopefully it works as intended, if not, april fools, lol!

Editors Note: holy sex on a stick it's czg's map!!
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Finally Got A Taste Of Honey 
What's the rule here on bumping old threads? If it's a problem, then let me know and I won't do it again.

I've seen Honey mentioned a few times since partaking in the Quake community and I've seen czg discussed many times, but I still wasn't sure what to expect. I finally decided to try this on the recommendation of mfx after mentioning how much I liked ad_swampy and ad_crucial. The previous posts here already sum up my thoughts and there's nothing that I can add in addition to chiming in and saying that this was really damn good.

I played the grenade/rocket key map first and it was my favorite of the two. The concept that you painted of this absolutely massive abandoned underground complex was executed so well. I immediately found myself looking up and down and admiring the beauty of being surrounded by this ominous void in either direction.

What stood out to me the most that all of this was accomplished without tons of minute brushwork. I didn't notice much in the way of fancy trim or fine detail. It's a very different approach to creating a beautiful map. This was all about atmosphere and it was pulled off so well. I was especially impressed with the changes in lighting and fog when entering and exiting certain areas.

The ending was amazing in contrast to the serious tone of the maps. It was heartwarming and I particularly enjoyed the credits music. I could go on for a while about how much I liked this set but I'll wrap it up. What a fantastic way to say goodbye to the community. It's a shame that we won't see more czg maps but fortunately for me, I still have more to explore, not to mention that this pack has a lot of replay value even if only to admire the architecture and ambiance of the maps. Even though you won't see this post, thanks all the same for the experience. 
 
I'm sure czg appreciates any feedback is always welcome no matter how necroposted. Who knows, maybe he'll read it and decide to make another map.

In the mean time, since you already checked out Honey theme, if you like fog and mood, check out
http://celephais.net/board/view_thread.php?id=39558

https://www.quaddicted.com/reviews/cda.html 
 
Thanks Qmaster. I'm pretty stoked about the recommendation because after Honey ended, I really wanted to see more in that style. I'll be checking this one out soon. I'll be surprised if I get similar vibes from it considering how much older it is but maybe it will be right up my alley. 
Thy Wish Be Granted! 
Check these out, Poorchop:
https://www.quaddicted.com/reviews/?filtered=Honey
Apart from Honey itself, there's plenty of Honey-inspired maps at the other end of this link - not made by czg, sadly, but by other talented mappers.

You're welcome.

CDA is very good and moody AF but feels quite different from Honey in ambience, architecture & gameplay. If you like it, there's a sequel here. Oh, and my personal fav by JPL is The Five Rivers Land, inspired by Doom 3's hell maps. 
 
What stood out to me the most that all of this was accomplished without tons of minute brushwork. I didn't notice much in the way of fancy trim or fine detail. It's a very different approach to creating a beautiful map.

Bear in mind, when this was released in 2012 - it was not seen as a minimalist map in terms of brush detail, in fact it was a visual feast, what with all the broken ruins stuff, chains, fiddly railings, huge draw distances.

So not so much a "different approach", because all this modern "60,000 brushes or gtfo" thing happened well after Honey's release. 
@Mugwump 
Thanks !! 
@poorchop 
Do yourself a favor and play "Probable Carcinogen" from Jam 1. One of the coolest maps I've ever played by Ionous and mfx.

https://www.quaddicted.com/reviews/func_mapjam1.html 
@JPL 
You're welcome.

@dump by Ionous and mfx You can't go wrong with those two... 
And For Reference 
func_mapjam1 was all about creating a Honey themed map, so you'll want to check all of those out poorchop. 
@sevin 
I don't think jam1 needed to be mentioned a 3rd time when it's already been linked to twice in the last 6 posts... 
Just Replayed It 
...and its still one of the best Quake maps ever made. It is so good that mapjam1 picked up the theme for us. So that we players are able to enjoy it even more. 
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