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Quaddicted News Spam Thread
From now on this thread shall be used to post about https://www.quaddicted.com/ news.

Big stuff shall still be posted as independent news post but not for example: Changes, features, outages, articles, pages, reviews, projects, things and Spirit's movie review whining.
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Love early preview hype ... "you'll have attacks that send you crashing into the wall, leaving a smear of blood as you crumple to the floor".

Yeeeeah ... about that ... 
Wow, Awesome 
Thanks spirit! 
 
Haha yeah. It's beautiful! 
I Don't Normally Comment On That Kind Of Thing ... 
But wow! That is great!

The shots look part-Doom and part-Quake and you can tell the ideas haven't taken focus.

Some of those look like the Ebon Fortress, Crypt of Decay and the Elder God Shrine in early development. 
 
yeah, at least one of those shots i definitely haven't seen before (with the dragon and the row of blue torches) 
 
Thanks, Spirit. Very entertaining read. 
More Poop 
Is It Quakeaddicted.com Site Down 
Seems offline.... 
 
Sorry, I'll restart something in about 5 hours. Can't access it earlier. This will continue to happen until someone helps me use a different proxy/router or lighty stops sucking in that regard. 
 
ok!! I feared it was gone forever (I discovered quakeaddicted and quake injector just 3 days ago, really!!) however thank you and keep up the amazing work!! 
 
Don't worry! If that would ever happen I would make sure it would all be properly archived and ready for re-use.

It should already work again now. I also installed some script so it should only be down for 5 minutes at a time now. In other words, duct-taping over symptoms... :\ 
10 Years! 
now map us some cakes 
 
Firefox is a little special browser so it refuses to load Quaddicted at the moment and I am not sure there is anything I can do. 
 
Firefox 37.0.1 loads it fine, what's wrong? 
 
Resolved itself, Firefox is the only browser that requires OCSP response and the server that does that for the used CA was down or something. Pretty silly stupid stuff. 
#185 Lunaran 
Thanks for your bad good advice!

#193 Spirit - I sended you the Dutch version of PC-Zone I bought in those days. 
 
I updated https://www.quaddicted.com/reviews/ to show the prices for the mods, have fun playing, thanks for being part of this incredible journey 
 
LMAO 
 
Trollolololol 
 
Thing is everyone will bitch for a few days, get bored, start paying for mods, and Valve makes another billion a month. 
 
 
i like how the price is just half of the average user score :) 
 
People will whine... but the thing is, the only mods that will charge and have any success are the same ones that did it before: small mods with cheap prices. People already were buying millions in CS:GO weapon skins and Dota2 items and outfits, don't pretend like people won't spend real money on user created junk.

Anything bigger will only really work as pay what you want, basically donation-ware. Maps for instance wouldn't work behind paywalls, you already have to fight for exposure to get anyone to even try them when they're free. Even mods like CounterStrike that eventually went commercial would have a hard time getting to that point if they require payment to even try them.

So really, commercial mods are not going to destroy games. At first it will be annoying with lots of idiot creators trying to make bank from 'fishing sim mod' for $5... but they will eventually realize no one gives a fuck about their mod at $5.

The biggest realest problem though is that Valve is taking such a large % of sales and the Author getting so little. Like, I've heard it as Valve 25%, Game Dev 50%, Mod Author 25%. That's broken and unacceptible. Game Dev should get some reasonably large amount, that is their incentive to allow commercial exploitation of their content, and is a good incentive for them to make mod tools. But Valve should not be getting the same cut as the author. Valve 20%, Dev 35%, Author 45% is much more in line. 
 
I think Valve gets a cut similar to that % for everything bought thru Steam (games, marketplace items, and now mods).

The publisher in this case then sets how the rest of the pie is divided between themselves and the mod author. 
 
I realize that Valve is taking about that much for all things, Steam is actually pretty abusive in that regard, marketplace items and sales I've heard are particularly bad because Valve stacks the deck in their favor.

The publisher is the one setting the cut between Dev and Mod author? I didn't realize that... I guess that's Bethesda being Bethesda then (since I believe the numbers I heard are related to Skyrim). Very scummy, especially if it's not known to buyers of 'pay what you want' that you may think you're paying $5 to a mod author and don't realize they're not the ones getting the lion's share of that $5 for their work. 
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