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	|  |  | Posted by SleepwalkR on 2013/03/17 15:55:36 |  | Quaketree brought up the idea that the community needs to rescue / dig out the information from this forum and other sources and store it in one accessible place. 
 Others chimed in and most agree that this place should be a wiki. Spirit has suggested Quaddicted, and I personally agree that it's the right place for such a project, but the Wiki over there seems to be limited. Others (Willem, me) have also volunteered to set up such a Wiki.
 
 Let's discuss this idea further in this thread. I think it would be a fantastic thing to have a community Wiki for Quake level design.
 
 UPDATE: there is now a URL: http://quakewiki.org/
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		 Seperate Jobs #1 posted by megaman  on 2013/03/17 17:18:02- wiki setup
- add hierarchy/site structure, i.e. create stub pages, good categories, etc. I'm thinking along the lines of
 
 maps
 resources
 .map
 .bsp
 pak
 textures
 models
 stuff that preacher freq posts
 palette
 editors/editing
 good technique
 tutorial section
 compilers
 example setup
 
 quakec
 bla here
 
 coding
 
 - fill with actual content/knowledge whatever
 
 these could be done by different persons of course, which is the point.
 
		 I'm Eating A Caramel Bar Right Now. Shit's Good #2 posted by DaZ  on 2013/03/17 17:18:28Quaddicted seems the logical choice. Maybe it needs some work to lay out the wiki better (I had a look and there are some bizarre articles and little organisation to locations of articles) but tbh, spirit has proven over the years to be an obsessive archiving nut job (in a good way) so making Quaddicted a hub for Quake information is probably the best and safest idea.
 nomnomnom
 
		
		#3 posted by necros  on 2013/03/17 17:18:51feel free to copy any of these: http://mobile.sheridanc.on.ca/~jonescor/index.php?folder=1  the lighting one in particular would benefit from being in a wiki.  I remember when i first posted about it, I think two other people came out with neat tricks I never even thought of.  It would be awesome to collect those tricks in one place.  
		
		#4 posted by Spirit  on 2013/03/17 17:43:27If needed I could add tagging, then it would be more like MediaWiki. But I always liked a "less pages but more verbose pages" approach to wikis that have 4 lines per page.
 My dream was to have pages for all the tools in /tools/, just like /engines/ should have a page for every engine.
 
 Maybe just a new namespace ("directory", "subpath") called /editing/ ? I put some stuff in /tools/, some in /help/. Why? Because it is hard to categorise. megaman for the way. Can you elaborate a bit more on those categories?
 
 I would suggest the [GNU Free Documentation License](http://www.gnu.org/copyleft/fdl.html). Any thoughts?
 
		
		#5 posted by Spirit  on 2013/03/17 17:44:44 
		
		#6 posted by necros  on 2013/03/17 17:51:04maps category could just go to quaddicted map listing... that's by far the most extensive one anyway and has a good working system to get at stuff easily.  
		 More On Categories I prefer having a few main categories with, for starters, large pages for each topic below. Example:
 Level editing
 - Entities
 - Brushes
 - Faces
 - Tutorials
 - Best practices
 - Tools (Editors, Compilers, ...)
 
 QuakeC coding
 - Not sure what goes in here
 
 Resources
 - Pak files
 - Wad files
 - Textures
 - Palette files
 
 Technical
 - Map format
 - BSP format
 - Compilers
 
 Engine hacking?
 
		
		#8 posted by deqer  on 2013/03/17 19:42:59Here is my category structure, from 98.  In case you get some ideas from this as well.
http://bport.ca/temp/quake-master-cd-tree.png 
		 Oh, It Killed My Indentation #9 posted by megaman  on 2013/03/17 21:27:45Modding in general
- palette
 - maps
 -- .map
 -- .bsp
 --  editors
 --  good technique
 --  tutorial section
 --  compilers
 --  example setup
 --  textures
 -   models
 --  stuff that preacher freq posts
 coding
 - quakec
 -- bla here
 - Source
 
 and those are the first things that came to my mind.
 
 Also, just lay down a general structure; we can always just change later. Don't overthink things now, the point is to have a structure, so authors that can actually provide content can easily start to fill in stuff without worrying about the structure/sitemap/location.
 
		
		#10 posted by Spirit  on 2013/03/17 21:45:42You know what? I will setup MediaWiki, get the database dump of http://quakery.quakedev.com/qwiki/  , point http://www.quakewiki.org  to it and try to find someone to make it look decent.
 
  That way it is seperate from Quaddicted (I am sure at least some will prefer that, hell I do for the ease of calling it "the Quake wiki"), hopefully appeal more to the modders too and be "the normal wiki software" people are familiar with. Being seperated would also hopefully make sharing full access to the docroot easier.
 
  Sound like a good plan?
 
  The old wikis:
 http://web.archive.org/web/20081120082126/http://quakery.quakedev.com/qwiki/
 http://web.archive.org/web/20070712142236/http://wiki.quakesrc.org/ 
		 Damn Good Plan!   
		 Awesome Also I agree with megaman for once: don't over think the structure, we can revamp it once we know what we're doing.  
		 Peachy! #13 posted by quaketree  on 2013/03/17 23:13:55Hopefully it will be under some sort of GPL so that others can use it freely if they wanted to (non-commercially of course). I've already talked about this when I brought it up originally.  
		
		#14 posted by deqer  on 2013/03/18 23:02:23Any progress here yet?
 I personally wouldn't put "wiki" in the domain name, because, even though it will be a wiki, I just don't like the idea of being bound to it that title.  Also, it just sounds funny.  Sounds puny, or dinky.
 
 quakearchive.org or quakeworks.org or quakeworx.org or quakemania.org or quakeplanet.org
 
 I also would try to get ".com" even though this is a non-profit(.org) project, still you want to try and get ".com" because ".com" is common knowledge and even though you tell people your website address, they still don't goto that address; they either search or try it with ".com" naturally.
 
 Sounds like whatever the domain ends up being, it will be hosted by Spirit, correct?  Spirit is the owner of quaddicted.com?  Okay.
 
		 Quakewiki Is great IMO.  
		
		#16 posted by negke  on 2013/03/18 23:52:07There's quakewiki.org. Except it's not a wiki.  
		 Info That Should Be On Our Wiki #17 posted by -  on 2013/03/19 01:26:08 
		 Also: #18 posted by necros  on 2013/03/19 02:54:38 
		 Why Don't We Compromise... And call it a quicky? ;)  
		
		#20 posted by Spirit  on 2013/03/20 11:46:40wiki is installed and live, I am now trying to get the data of http://web.archive.org/web/20081120082126/http://quakery.quakedev.com/qwiki/  so don't do anything.
 
  Does someone have a close relationship to the Doom guys? Their wiki theme is insanely nice, it would be great to be able to use it.  
		
		#21 posted by [Kona]  on 2013/03/21 09:09:42Needs to be called Quake Wiki because that's exactly what it is, it tells you straight away and sounds official.  
		 Professional Artistry To Do #22 posted by Spirit  on 2013/03/21 19:41:13If someone wants to improve the color scheme, please do: http://quakewiki.org/  It the https://github.com/dantman/monaco-port  skin, if you want to set it up locally.
 
  I do like the black on white, it is super readable and neutral. If you can create a great and usable "darker" design though that fits Quake better, no doubt it would be used.
 
  Also we'll need a favicon (in big resolutions too).
 
  PS: Starbuck! Starbuck! Starbuck! Starbuck!  
		 Needs... to be darker... and browner. :P  
		
		#24 posted by Spirit  on 2013/03/21 19:59:19I forgot to add:
  For reference check out http://doomwiki.org/ 
		 Spirit! Spirit! Spirit! #25 posted by starbuck  on 2013/03/21 20:05:11I definitely agree with keeping black on white. Let's keep this shit functional. My vote would go to pretty modest styling actually.
 Um, I'd play with the style myself but what's the deal, am I going to have to boot up a server and install mediawiki(?) and then this skin?
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