Good Maps, All!
#37 posted by
generic on 2013/05/01 14:02:27
I likes what you did with the theme :)
- Drew's benefited from extra polish and could have passed for a full release.
- FifthElephant's came close to greatness if it weren't for those darn clipping errors.
- Ijed's was symmetrically stupendous.
- Jackfapoff's was a foggy fiend-fest.
- Orbs's required god-mode to get a thumbs up.
- RickyT23's could have been better if lit.
- Scampie's was a good fight in a tight space.
- Negke's was a fun race at Scampie's expense.
Nice pack!
Ffs Drew
#38 posted by
than on 2013/05/01 15:29:05
I haven't gotten around to trying the other maps yet, but yours is way too well made for a speedmap. Looks and plays good. Very nice work!
...
I dunno, I thought Drew's map could have been better if it had more crates.
Thanks Generic
#40 posted by
Drew on 2013/05/02 17:18:55
and thanks Than. but like I said, not a *real* speedmap like the others.
:( Missed This Appointment :(
#41 posted by dehlor on 2013/05/06 00:01:21
..why nobody advised me ? :( sigh
when the next ?
Just Check The Speedmapping Thread
#42 posted by
Drew on 2013/05/07 16:13:35
Or alternatively, organize the next one yourself!
Lol
"No brown or green textures allowed"
Ikblue?
#44 posted by
than on 2013/05/07 16:59:48
that only leaves ikblue doesn't it?
That Green Set
#46 posted by
ijed on 2013/05/07 18:08:28
From the Castle of Koohoo.
What About Red?
There's a lot of red in the knave set. ;)
The Ik White
#48 posted by
Drew on 2013/05/08 03:03:01
Variant used in shesp1 is pretty cool. Though also probably tough to pull off in an sm?
#49 posted by
slapmap on 2013/05/08 14:20:45
you forgot whole 32 shades of purple
Hey Drew
#51 posted by
ijed on 2013/05/08 21:57:04
Did you use TrenchBroom to make your level?
Just thinking about the amount of crates...
No
#52 posted by
Drew on 2013/05/09 03:07:08
WC 3.3 because A- had troubles setting up TB and B- was pretty busy actually, didn't want to figure out the problem and then set it up/learn it at that point. Still haven't gotten around to it.
Ok
#53 posted by
ijed on 2013/05/09 03:52:46
Just finding the interface faster than wc myself.
Yeah
#54 posted by
Drew on 2013/05/09 04:11:55
really should get to it, looks really fun.
Yeah
#55 posted by
ijed on 2013/05/09 16:45:54
I can recommend it, probably one of the easiest editors interfaces I've seen. Including Unity, since it has the same drag and drop entity usage.
Dead Links
#56 posted by vegetous on 2013/10/14 17:19:43
All links are dead!
Links
#57 posted by vegetous on 2013/10/14 17:22:19
My Fault
#58 posted by
ijed on 2013/10/14 18:32:34
Can a mod update the header link(s) to point to spirit's version please?
Thanks
#60 posted by
ijed on 2013/10/15 19:05:27
Should have uploaded all that stuff to the right place first time round.