I'll guess I'll find out as I've restarted it with FitzQuake.
DP ain't exactly known for maintaining compatibility with existing mods/maps.
If You Have A DP Save Before The Crash
might be worth uploading it somewhere so LordHavoc or someone else could have a look.
Right, here is the save from just before all hell breaks loose and the game crashes:
I had no such issues when doing the same map with FitzQuake Mark V just now.
Wonderful level BTW.
And it's True Love Waits rather than Awaits.
The Best Level In Zer Mod
fite me irl if you disagree ;)
I agree DaZ, so no worries from me. :)
Now I have another issue. When trying to exit Bunker for the last map, the game crashes with the following console message: "HOST_ERROR: SKY TEXTURE SKYBLACK MUST BE 256X256 BUT IS 16 BY 16" Google draws a blank when searching for it. Anyone who knows what this is about and if it's possible to fix?
Looks like it was a hard error to have a sky texture not be 256x128 in a previous version of Fitz MarkV, but Baker changed it to a warning in the most recent build:
So upgrading to that should fix it, otherwise try Quakespasm.
That was kind of confusing, the link in the top post of that thread is an older version, I meant to point to the Oct 10 2014 build which is the most recent release. here is the direct link:
Thanks ericw, that was quick - and it worked fine! Nice ending to the Zerst�rer episode as well.
Marin "Kandyman" Gazzari, who did several of the maps, including True Love Waits, is definitely in my Olympus of Quake mappers. Seems he worked on Half-Life: Opposing Force, but not sure what happened to him after that.
Thanks for the tip about Quakespasm btw. I like it a lot.