#183 posted by
Lunaran on 2015/11/12 01:42:06
drake the type of mod to put chthons in a secret
Lol
#185 posted by Tronyn on 2015/11/12 02:10:21
Lunaran you are awesome. Or at least I tend to enjoy your posts.
I loved the tronyn parody from a speedmapping session years ago, with like 20 shamblers at once; lol one day I'll make a giant impossible to vis arena map that will break even all the most modern compiling tools, with 5,000 chthons, which PM will upgrade with super-deadly AI.
Tronyn
This is your kind of map I think... It runs best in darkplaces for me -
http://www.quaketastic.com/files/fun1bsp.zip
I Have A Corridor Section
#188 posted by
adib on 2015/11/15 06:02:10
#189 posted by
necros on 2015/11/15 07:06:20
hmmm, that can work. but try using the orange metal floor plates; keep the blue for trim and details and go green/orange as main colours.
Retro Jam 4: Delayed Last Chance
#190 posted by
mankrip on 2015/11/17 22:43:18
12 days for the DLC!
I'll get back to making mine tomorrow.
I Need To Start On My Map...
#191 posted by
Breezeep_ on 2015/11/17 22:44:39
My Map Is Going Slow
#192 posted by
PuLSaR on 2015/11/17 22:55:34
got stuck on e1m5 section..
But Is E1M5 Set In The Elder World?
#195 posted by
adib on 2015/11/18 00:59:37
I was missing the HYPE.
Progressing and liking the progress. Still no new screenies.
Nice
#196 posted by
jt_ on 2015/11/18 04:18:25
now just have time to play it
#197 posted by
skacky on 2015/11/19 21:25:42
How's everyone doing so far?
I don't think I'll have enough time to cook another map, but if I can it will probably be just before the deadline.
#198 posted by
mankrip on 2015/11/19 22:56:04
I've been making more prefabs. Got a bunch to make before I start gluing stuff together.
I'm quite positive that gameplay-wise my map will suck, but it's my first real map so I'm happy to just make things work.
#200 posted by
JneeraZ on 2015/11/20 00:58:34
Cool tho. Has a nice egyptian feel...
PuLSaR
#201 posted by
adib on 2015/11/20 00:59:52
So, it's a remake. Looks richer, nice update. And those structures look like coffins or sarcophagus.
mankrip
Is it grass on the ceiling? Whatever you're using, I want some.
I agree with Warren, looks egyptian!
#204 posted by
mankrip on 2015/11/20 08:40:06
I had to give up on the dirtmapping for these lights to work properly:
https://pbs.twimg.com/media/CUPQJljWUAASIlD.jpg:orig
Dirtmapping doesn't work well with intricate geometry. Another lesson learned.
nice lighting there mankrip.