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FourFeather
This is a map that was developped in response of the "Inspiration & Reference" thread of a cavey entrence and acient castle.
I covered it up with some new monsters and static models.
Qtest had a serpent and elden ogre, I think they should be in the quake world.

screenies:
bft
bft
bft

download:
fourfeather

Note - The download now links to the updated version.

My vote for the Quake20th Anniversary.
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Damn, too late to play... will download ready for tomorrow morning!

Glad you finally finished it, it feels like 10 years ago when I shared that picture on that thread!! :D 
Errrm... 
Quomody Quake!

And there's some great stuff in here. 
Update 
Already need an update as the rocketorb was shooting a twisted launcher.

I keep the max 32978 planes error - no ogridle.wav.
Dragonite sinks in the ground (max_Hull?).
My small concerns, as with sound.
The best results I have with Fitzquake085, quakespasm errors the model frame rate.

update 
Madfox 
Ogre idle sound not looped

Startsound not precached 
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