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Quake 5 = Quake Champions
Credit to the people who posted about this, it definitely deserves it's own thread......

Quake Champions trailer: https://youtu.be/sa-6fQyNkZo

The game will feature a "diverse character of warriors" with unique attributes and skills.

Well, fuck. We Overwatch now, boys.
Also will be outsourced to Saber Interactive.

I know, it's impossible appeal at same time for Q1 fans, strogg fans (Q2/Q4) and mp players (Q3/QLive) but this is just something completely out of this world.


Discuss...
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Kinn 
Is obviously not a shambler then. 
Hehe 
Really Useful Video. 
Shows it off well. It seems to be doing a pretty good job of doing Q3A2 with classes.

And as such it can suck my prolapse. 
 
#168

Wannabes and showboaters. Welp. Someone had to say it.

And while I'm here, #166 is spamtrolling 
Quake Champion Rip Off Over Watch With Comics 
What Kind Of Joyless Fuckface Would Be Upset Over Something Like This 
Leave now and never come back. 
 
The Dreamlands plot point is a nice throwback to the Lovecraftian origins of Q1 and its scraped fantasy-based plot.

IMO it's a bit of a waste to create a good background history for QChamps rather than using it on a proper single player experience, but oh well. 
I Wouldn't Mind A Quake Comic... 
Especially if Guy Davis or Steve Niles did it! 
Blowjob Blackowiz 
 
https://www.dan.me.uk/torcheck
Remember to TOR check

Boycotting a video game, pretty hardcore my man. 
Thanks For The Link Gb 
Gonna be useful. 
 
You're welcome. 
AssQuake 
And as such it can suck my prolapse.

Somebody seems to enjoy punchfisting... 
Eight Minute Quake Champions Ad 
id Software, 25 years of FPS

I know this isn't supposed to be one, but this just rekindles my longing for a proper making-of. I was studying doom 2016's maps again the other day just wishing I could find interviews with the combat designers, level designers, artists, modelers and sound designers where they actually talk about the nitty gritty stuff. It seems like the majority of modern making-ofs are just studio heads talking about an ip's legacy :/ 
Eight Minute Quake Champions Ad 
id Software, 25 years of FPS

I know this isn't supposed to be one, but this just rekindles my longing for a proper making-of. I was studying doom 2016's maps again the other day just wishing I could find interviews with the combat designers, level designers, artists, modelers and sound designers where they actually talk about the nitty gritty stuff. It seems like the majority of modern making-ofs are just studio heads talking about an ip's legacy :/ 
Surprised 
that they haven't shown Quake 2 or 4 in there. I think i saw half a second of Quake 2 and that's all if any.

I expected them focusing on the most successful or iconic ones, but not for them to ignore the other two completely. 
Cocerello 
It literally starts with the concept behind Quake 2's Railgun... 
...and Later Tim Willits Goes On About The Edge 
There's enough Quake 2 in it for, me and you all probably know how much I like that game. :3 
@killpixel 
I starting making a documentary called "Deathmatch Diary" in 2000. It's not a behind-the-scenes really but it covers QuakeCon and there were quite a few great nuggets I got on camera. I recall some of the "sessions" I recorded got into a lot of detail on asset creation and even a "women in gaming" discussion which would be cool to revisit. I also got Graeme Devine talking in detail about "Quest" which was the cancelled game they were going to make before Doom 3.

The doc was never completed BUT I am slowly re-digitizing the footage and hoping to edit and release "something" for Quake 3's 20th anniversary. I will keep you posted for sure! 
Awesome 
definitely keep me posted, that sounds pretty interesting. 
Ditto Here... 
 
 
Yup I'd watch the heck out of that.

Also I believe I remember hearing that the Noclip guys got some Quake-related content filmed while they were at id making their Doom 2016 doc. It might be heavily Quake-champions weighted, but I know that O'Dwyer has some love for the older stuff, so it might be a good mix. Hope something comes out of that because I thought their Doom doc was well-done. 
When's Orbb? 
I just wonder when they'll announce Orbb. 
 
Haha yeah. :-) 
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