Congrats
#266 posted by lpowell on 2017/08/22 19:36:16
Can't wait for the final release!
Good Stuff Guys!
#267 posted by Lo Frag Traff on 2017/08/22 20:09:51
#257
#268 posted by DOOMer on 2017/08/22 20:25:06
>>> DOOMer where are you?
I suspended my qomp map developing due to lack of time ^^( Sorry, guys. Maybe in the future I will complete this map for next QUMP (if it takes place in the future).
Good to hear from you DOOMer - all good man. Your map looked great, look forward to playing it someday, maybe on QUMP 2 :)
I Should Have Joined This...
#270 posted by ShoTro on 2017/08/26 21:59:19
If I my schedule wasn't as crazy as it has been... Looking interesting. Looking forward to playing.
#271 posted by Hexcalk on 2017/09/12 06:28:54
It seems like a lot of people forgot to finish their maps. I think Lane Powell converted his QUMP entry into an AD map. Anyone here still mapping?
Yes, Me! I'm Finishing In The Next Few Weeks, Then We Relaease!
#272 posted by brassbite on 2017/09/12 06:30:21
Yep we still have one map in the final stages of completion ^^ and then this project is pretty much ready for release!
WE ARE PRETTY MUCH DONE
All the maps are complete, the start map is done, we're doing a brief alpha/testing stage and then we can release!
Thanks to NewHouse for his help on this project, couldn't have done it without him!
Congrats everyone involved, you should all be very proud of your maps. There is a link to the alpha test in the discord if anyone is interested
#275 posted by Joel B on 2017/10/10 07:42:58
Fantastic. Way to be closers. :-)
QUMP RELEASED
well we've solved some issues and here's our first release candidate:
http://www.mediafire.com/file/p8r3d4k38fmkmrd/qump.zip
Enjoy!
Once again thanks to everyone who helped out and answered our questions in the mapping help.
I will submit this in the news as well
News Is For Final Releases Not First Release Candidates Nor Beta Tests
#277 posted by Shambler on 2017/10/10 12:35:09
That's For Maps.
#278 posted by Shambler on 2017/10/10 12:35:58
Obviously tools and in some rare cases on-going mods / map-enhancing tools might be different.
Thanks shambler, not only are we new to quake mapping, we are new to the specifics of this forum.
You can delete your re-post in screenshots and betas if you like.
Well
I mostly blame the retarded way DoomWorld does it where every single release begins as an open beta and you don't get the final version until page 8 or something.
I'll try to play the thing today and leave some demos.
Doomworld also lets you edit the OP, so you can keep the very first thing people see up to date.
Embedding images is also very nice. Walls of text are nice, but images you don't have to click on are even nicer :)
Cool
#282 posted by Shambler on 2017/10/10 13:33:30
Not trying to be a dick but I think general players prefer it if they're not inadvertently testing something that's going to be updated a bit.
Congrats!
#283 posted by mjb on 2017/10/10 13:33:32
Job well done everyone!
#284 posted by NewHouse on 2017/10/10 14:16:05
We might have been just too excited about that it is finally over. It is true though that it was mostly just tested by couple people in project, including me too. It is good to have now more public testing going on before we put it back to news. Thanks everyone for being active around this project.
Hey Qumpers,
I've found a bug for you: the start map entrance to Brassbite's map links to "brassbite1.bsp", yet the file is called "qump_brassbite.bsp" -- so if you try to enter the map from the start map, you get thrown to console with an error message.
Other Than That...
...my first impressions are very positive. The start map looks great; I love the way it transitions into the theme of each individual map it links to.
Of the actual maps, I've only played gump_vingal so far. It's great fun, and hard to believe it's a beginner's map. There are a few misaligned textures here and there and some of the large swathes of brown brick look a bit samey in places, but overall the map looks great. The rock work at the beginning is particularly impressive. I really liked the secrets too.
#287 posted by NewHouse on 2017/10/10 18:22:59
Brassbite entrance will be fixed in a day.
if you try to enter the map from the start map, you get thrown to console with an error message
Good internal testing there...
#289 posted by Newhouse on 2017/10/10 19:09:00
No need to point that out anymore, it is already being dealt with, you just have to wait a bit. Shit happens all the time.
Nice, fixed and updated. Current version now qumpBeta2
|