|Posted by Shambler on 2017/01/24 13:24:04|
|Not the TT but feel free to discuss that if you like. I thought it would be worth having a specific thread for anything and everything Games Workshop-derived, which as of last year, is really quite a lot, and I'm under the impression that the games are getting quite good (not fully amazing, but definitely better than previous assware). Obviously the biggest "universe" to draw game material on, obviously Daz just wants XCom2 in the 40k universe and he's right, but in the meantime:
Dark Omen - very old but well acclaimed IIRC
Dawn Of War - http://store.steampowered.com/app/4570/
It did a pretty damn good job of being a functional RTS and being full of WH40k style.
Dawn Of War 2 - http://store.steampowered.com/app/15620/
A much tighter focus on RTT with some RPG-lite elements. Some people didn't like this focus, I did, and thought it was cool for a sequel to try something a bit different.
Fire Warrior - meant to be arse.
Warhammer Online - shut down.
Warhammer Mark Of Chaos - https://en.wikipedia.org/wiki/Warhammer:_Mark_of_Chaos
I can't remember anything about this??
Space Marine - http://store.steampowered.com/app/55150/
Simple, arcadey, not mind-blowing, but good WH40k fun.
Space Hulk Ascension - http://store.steampowered.com/app/317620/
Did exactly what it was supposed to. Simple, repetitive, but well done and addictive.
Recent / Present:
Vermintide - http://store.steampowered.com/app/235540/
An unforgiving Skaven-smashing L4D2. Didn't have the staying power of the L4D games, but pretty cool.
Total Warhammer - http://store.steampowered.com/app/364360/
I've seen good things watching Cohh play it. A lot of negative reviews recently solely about aggressive DLC marketting, what-fucking-ever. Still got to play it.
Battlefleet Gothic - http://store.steampowered.com/app/363680/
Essentially a 2D RTT Battlefleet game with plenty of WH40K style. Quite repetitive with randomly generated missions, but also good fun and rather moreish.
WH40K: Eternal Crusade - http://store.steampowered.com/app/375230/
Online MP 3PS. Did anyone play this??
Mordheim - http://store.steampowered.com/app/276810/
Just started this. Stylish, interesting gameplay, overwhelming amount of stats that you don't know if you need to heed or not. Meant to be frustrating and RNG-ridden, but also good if you persist with it.
Space Hulk Deathwing - http://store.steampowered.com/app/298900/
Buggy beta put me off getting this early, but from most accounts, apart from the bugs the style of it is great and the gameplay decent. Hopefully will get polished after release.
Blood Bowl 2 - http://store.steampowered.com/app/236690/
Not really heeded this. Seems to look great?
WH40k:Sanctus Reach - http://store.steampowered.com/app/502370/
A very very lite tile-based version of the TT game, with only Space Wolves vs Orks at the moment. Looks like it would be spot on as a �5 budget title.
Dawn Of War 3 - http://store.steampowered.com/app/285190/
Reverting back to the larger scale skirmishes of DOW1, but with Imperial Knights. Woot!
Inquisitor Martyr - https://www.bluesnews.com/s/172548/warhammer-40000-inquisitor-martyr-videos
Pure Diablo3-style 40K ARPG. Looks well presented but purely functional rather than inspirational.
Manowar Corsair - http://store.steampowered.com/app/344240/
Something a bit different, Warhammer pirating / trading / naval combat. Currently looks very previous-gen, but also meant to be a whole lot of fun. One to keep an eye on.
Necromunda - https://www.bluesnews.com/s/177741/necromunda-underhive-wars-announced
No details but it's the Mordheim blokes, so they know what they're doing IF they listen to the clear criticisms of Mordheim.
N.B. I haven't listed mobile / tablet games because they're the stuff that's given GW games a bad reputation for shallow, pointless, cash-grabbing shovelware in previous years. FWIW I do quite like Warhammer Quest as an Android game - it's very basic, but fun and well-presented.
you forgot chaos gate.
that thing is perfect. well, no it's not. but it's how a w40k should be.
i want a new chaos gate. with the success of xcom2 perhaps it can happen
Yeah I Didn't Put In Super Extra Old Old Skool Stuff.
Also Worth Reposting This:
of this i have played
dawn of war: really good fps. the bolters feel like machine guns, not like mini rocket-launchers. there are some other things. but overall, good rts. i didn't play much multiplayer.
space marine. fun ride. nothing mind blowing, but it's fun. besides, this is the only game of the genre (third person shooter) that i played to the end.
chaos gate. i replayed this in 2015. it feels dated, but i really like this one. it would be really cool a new w40k game in this style. others game are fine, but this is what i want. or a mod for xcom2, but that will get shut down by gw lawyers. damn
Played Quite A Bit Of Mordheim Recently.
It's interesting stuff. Not exactly a relaxing game but I'm doing okay so far. Only failed one mission, the first story mission, because the difficulty suddenly jumped from just fighting the enemy team to fighting the enemy team plus:
The enemy getting reinforcements later on.
The enemy having a fucking Impressive when you don't. That you have to kill.
Having to keep an extra unit alive who is no more survivable than the rest.
The mission not telling you that you have to collect and place the fucking explosive barrels as well as finding them.
Anyway the game functionality is pretty cool with the movement circles and initiative ranking.
The main thing that frustrates me is the illogically large "action-blocking" circle of your own units at all times. I can understand in combat each unit would need space around them, but not being able to collect some Warpstone or jump off a ledge because a teammate is within 2m of it is a bit fucking daft. Pretty much every mission I have a carefully laid plan thrown off balance because of this. The game is pretty damn pixel splitting about movement and gaps and stuff.
The number of stats flying around is a bit distracting. It would be nice to be able to minimise these a bit.
I seem to be picking up a LOT of items I can't equip, hammers, bracers, guns, is that right??
Actually bought a DLC character for it - Poison Wind Globadier aka GAS BRO. Loving his style.
Come On Daz Get Ur Arse Involved.
I might buy Necromunda if it's good.
Participation medal please!
Warhammer 40,000: Eternal Crusade
...is available in latest Bandai-Namco bundle
Total War: WARHAMMER
in the new Humble Monthly Bundle
Still got that stacked up to play, still got hype for it, although I doubt it's a simple "just dip in and give it a go" game.
Mordheim is still gripping me. Had a low period where I got too careless and greedy and lost a couple of wee rats, then got massively hyped for getting the RAT OGRE before discovering he is subject to Stupidity and spent 2 games doing fuck all apart from picking warts off his scrote while the rest of my disparate, unsupported Skaven got minced. Now having spent equal to his original fucking price training half my warband in the Guidance skill, he's actually doing something useful and it's all good.....if tense....fun again.
Inquisitor Martyr Open Alpha This Weekend.
Pure Diablo clone but could be worth checking out.
This is pretty neat, especially if it turns out to be effective in gameplay and not just a gimmick: https://www.youtube.com/watch?v=GwNjuXG_DKo
Warhammer Gaming Irl
Mordheim 70% Off
TBH I've got �20s worth of gaming out of it and I'm not even on the 2nd act yet. Worth a shot at that price for sure.
TBH, He Has A Point:
<Shambler> czg is the worst, i'm even less hyped than i was for fricd3sp1
<czg> at least there are some bitchin' rad wh40k games coming up that you can be hyped for!
<czg> like "dude in giant armor fart simulator 2018" and "space cocksuckers"
Inquisitor Martyr NON-OPEN Alpha Gameplay Video:
Voiceover in Fifth's accent :D
It's early access for pre-orderers only so fuck that.
OTOH the video is useful. Terrible voice and bad camera jerking whilst running, rest looks good tho, background GFX are good.
nice detail on characters
Blues News Item
"They offer four tiers of access ranging from a $40 version with just the game all the way to a $999.99 Grandmaster Pack which they say is for "enthusiasts," though others might choose a different word."
This is why I like Blue....straight up gaming news, with only the driest snippets of humour.
Warhammer: End Times - Vermintide
in the new Humble Jumbo Bundle 8: https://www.humblebundle.com/jumbo-bundle-8
Space Hulk: Deathwing
with 33% off on Steam:
Been patched quite a bit and apparently was already tweaked and improved since the shoddy and underwhelming public beta (read: alpha) before release. I cancelled my pre-order based on the beta, with a view to purchasing later based on patching. Is now the time?? Hmmm, decisions decisions.
Is Now The Time??
Not Even Played It More Than 10 Minutes
even though I got it at launch...
Space Hulk Ascension
in the new Humble Bundle.
Well Worth It.
Right You Dicks.
On a whim I got Space Hulk Deathwing.
Played the first 3 missions in single player on normal skill, and guess what....it's good.
Okay so there are issues:
The UI and menus are quite fugly.
The command wheel is a bit janky.
The dialogue is as pompous as ever.
The graphic style is a bit repetitively grey and grim.
The central crosshair twitch is still there.
It's pretty maze-like.
It's more fun in single player as you get to explore the environments a lot more.
The graphics are good, if dark.
The level of GRIMDARK40KPORN is exceptional.
The grey corridors are broken up well enough:
Combat is decent. It's shooting 'stealers what do you expect.
The weapon effects are proper epilepsy-inducing. I can see this would piss some people off but I kinda like it. Assault Cannon is constant strobing, Flamer fire obscures everything. It kinda works with the "I am a fucking powerful terminator but even I can't see wtf is going on when there is bullets and stealer limbs flying everywhere".
There's mini-progression, relic collecting and micro-upgrading, which is nice enough.
In short, I'm enjoying it, and if you want to experience the Space Hulk vibe from a FPS perspective....this works.
Yay! I Knew Streum On Studios Had It In Them.
Look forward to trying it out time permitting
Will be cool if someone else enjoys it, despite the mixed reviews on Steam. Played 2 more missions since then and still like it. Equipping both you and your heavy with assault cannons for the horde moments is constant 600bpm insanity. I know you're rather particular about your tastes in games (re: a fussy bitch :P), and OFC you're a terminator so you move like a terminator, slow and clunky although mouse look is slick, and weapons have spin-ups / recharges etc- it ain't Doom - but I do think this can be a lot of fun for the peaks and troughs of desolate exploration and swarming violence. I'm finding it fair on Normal and with two more skills above that it could be a pretty good challenge.
I get Space Hulk, I get you are a walking tank and that's cool if that's the point :P
Mordheim City Of The FUCKINGCUNTINGSHITGAMEFUCK
Got back into this. Played one mission last night, went very smoothly. Started a story mission tonight, Act 2-1. Fucking chaos library full of random teleporters with no fucking indication they are teleporters. Got my warband spread all over the fucking map including my leader and rat ogre in somewhere that seemed to have no exit and no return. Started dying, decided to Abandon Mission (all homiez have to roll on the out of action table). Much injuries, my level 9 leader died, and now my new leader, poison bro, and my rat ogre are all subject to fucking stupidity so don't do anything half the game and totally fuck with my "skaven mobility" plan.
FUCK THIS FUCKING GAME.
Still playing 2 more normal missions tonight tho.
Dawn Of War 3 Is Out.
�40, mixed reviews, although I'm wary of those becuase of the whining over DOW2 taking a different gameplay direction to DOW1 despite it being a very good game. But got enough stuff to play for now so will see how it settles. It will go on my "imminent RTSes to buy" list which is, errr, rather short.
Did another mission of SH:DW, the vibes really are strong in this one. It's not just 40KPORN it's dark industrial future derelict space ship porn in general.
Finished Space Hulk Deathwing.
It was good. A bit too short. Steam says I played 20 hours, some of that will be alt-tabbed so maybe 15 or so hours actual playing. I expected it to be longer, it felt like maybe 2/3 of a full game size, partly because the last 2 missions (out of 7) are re-used maps so they're not as interesting to explore (although the gameplay ramps up decently).
On that basis, I'd wait for a sale price especially if you're a normal gamer (for whom the game still has merit in it's own right as a characterful gothic industrial alien shooter). For a diehard 40k / Space Hulk fan, it might be worth getting sooner.
I'll be jumping on any DLC for sure.
BFG For �12
Very well worth it if you like a real time "squad size" tactics game with the Battlefleet Gothic flavour. A bit repetitive but nicely presented and quite moreish.
Also Gotta Say The Latest Reviews For It On Steam Are...
State Of Affairs.
Manowar Corsair just isn't looking that great any more: http://store.steampowered.com/app/344240/Man_O_War_Corsair__Warhammer_Naval_Battles/
It was looking good as an early access / alpha thing as long as they were going to improve the pre-2000 GFX and super-clunky controls, but apparently little change. So that's off the radar.
OTOH, Total Warhammer 2 seems to be doing it's thing:
Spermintide 2 Announced:
If they L4D2
the shit out of this, I'm in. Vermintide was not amazing but good enough to have me up for playing more of it, and if they improve it all round then I'm game.
Inquisitor Martyr ARPG Early Access
Shambler Is So Lonely In This Thread
Steam sale on Focus Interactive games, lots of Warhammer games on sale
I hope Vermintide 2 is good, I enjoyed the first one.
Warhammer RPG Books
Warhammer RPG Books - Bundle
Never played it, but looks like a quality stuff.
Sadly it requires you to meet and interaction with humans in person, so you guys will have to leave your troll caves.
Hint: Maybe playing via Skype/Discord will work.
[21:43] Shambler: fuckity fuck fuck mcfuck
[21:43] Shambler: my 2nd leader died in fucking mordheim
[21:44] Shambler: so i now have a level 8-9 warband with all warriors at that level and a level 0 leader who will keel over a die if a fucking empire bunny rabbit just farts at him
[21:44] Shambler: FFFFFFS
You guys really need to give Mordheim a go. It's a great cure if you aren't stressed or tense enough....
Nearly Finished Mordheim.
Just waiting for the last mission to spawn on Normal/Hard skill not fucking Deadly/Brutal. In the meantime levelling up my warriors and hoarding wyrdstone like fuckery. It is still frustrating and still addictive/really worth trying. My review from Steam:
Hard but addictive and inspiring. A classic turn-based-tactics mix of keyboard chewing rage and fist-pumping exhilaration. More on that later.
This game is unforgiving, RNG-driven, and distinctly un-casual. You gotta focus and get as much right as you can and grit your teeth when it goes wrong. Here's a few tips to start:
Gang up on enemies all the time --- Avoid the more scattered deployments --- Always Launch AND DEPLOY to keep your warband close together --- Only collect Warpstone / Loot if it's en route to joining up to gang up on enemies --- Ditto with secondary objectives --- Loot all enemies if you have inventory space, once you've learnt what loot is valuable --- Don't buy skills until later in the game --- Don't forget to switch your weapons around if you're having to put reserves in --- Don't worry if you have a small warband due to injury, it will be more manageable small vs. small --- Take heed of the initiative order and consider using delay or disengage to maximise your combat situations (but beware of missing dodge / parry stances) --- Be wary of ambush stances pulling your units out of group position --- Enemy impressives get stuck a lot, cheese them --- NEVER Abandon Mission --- Scout carefully to avoid ambushes. Etc.
So yeah it's tough. But THERE are tactics to use to deal with it, and take into account the RNG, mostly stacking the odds in your favour with what you can control. And then it works and it's got the classic XCom EU thing of shouting at the screen "YES F**KING COME ON DUDE YOU NAILED HIM"....not many games have that much engagement and satisfaction when your little dudes get it right.
(I'm playing Skaven, which might make me more emotionally attached).
Seriously. It really is worth the effort. I left it alone for months after I royally screwed my warband by Abandoning a main mission (do not do this). Came back and got hooked again. I have to really focus each mission but it's rewarding.
What else? The movement system is really novel amongst turn-based strat and can be used pretty well, as well as adding immersion. The warbands have plenty of character (my Skaven certainly do, I wish they had Orcs and Gobbos tho). The graphics are distinctly previous-gen BUT are well themed and stylish. The city is proper warped even if it is quite repetitive revisiting the same areas. In short it's presented well for turn-based tactics.
Give it a go :)
Battlefleet Gothic Armada 2:
Hyped. First one was a good solid "squad-size" streamlined real time tactics game, a bit repetitive but fun, characterful, and moreish, definitely happy to play another.
(Give the first a go: http://store.steampowered.com/app/363680/Battlefleet_Gothic_Armada/
Intro To Mordheim.
More Space Hulk??
Not sure it's entirely needed, there are more of their IPs they could do more with, but....
Warhammer 40k Inquisitor Martyr Early Access
[20:08] Shambler: so
[20:08] Shambler: turns out the latest incarnation of inquisitor early access is really pretty cool
[20:09] Shambler: well presented, interesting perspective (not isorpg like d3, much more like guild wars), and pretty fun
[20:09] Shambler: gets u sucked in nicely.
Dumped 3 hours into this this evening. Latest video on twitch.tv/customshambler - will be pretty slow, but honestly, I was impressed how well it's come on.
Spermintide 2. I have it, willing to give it a go. Am ready for action when you scum are. Will be able to play until Sat Pm then away for a week so whatevz.
Yup, count me in.
Also Spernintide2 is ace now the balance has settled. Beautiful maps, best dark fantasy pr0n since Dark Souls 3.
Inquisitor Martyr was quite cool but repetitive, I played 30+ hours but didn't feel like finishing.
Battlefleet Gothic 2 is out now....the first was samey but moreish and nicely presented, I will probably get 2 when the price comes down.
I am surprised it is based on Warhammer and not on Age of Sigmar, even more as it is based on a part of the history that only people with one of the older army books for the Imperium and a few more know.
Just hoping it is not so much arcade like as Diablo 3 neither the first acts are like tutorials.
I'm Glad It's Based On Warhammer.
As Age Of Sigmarine is the stupidest thing GW have ever done and the death of a great fantasy universe.
It's very trimmed down and arcadey, HTH.
it from the standpoint that it should be a more obvious choice, given that it will give GW more money and Warhammer not as it has been abandoned, but there is also the side of the money it will give the videogame company, as Warhammer has more fans and it is recognized better, also due to WH40k, than AoS.
About the background of AoS i agree with you, it is hilarious and almost non existant, but the ruleset seems better than WH's.
Still shallow (although a skill tree has opened up), with no exploration. But still decent combat and good gfx.
Warhammer 40k : Mechanicus
Seems to be a bit of a sleeper hit, a low-key XCom with Techpriests vs. Necrons. I got it on a half-price sale whim (maybe a fair price ;)), and spaketh thusly:
Right so yeah. If you like 40k stuff or turn-based strat, I reckon Mechanicus is well worth a look, pretty much on the gameplay alone.
The theme is fine, for sure. The characters are fairly characterful. But the background fluff, set-ups and inter-combat stuff is bland and drags on.
But the combat just seems genuinely good and satisfying - turn-based, but a bit different to xcom, myz, btech, mordheim etc, because you get a lot more options and freedom in combat, at the same time as managing resources
Your chars end up with a lot of things they can do and it's quite fun working out the best options and combos (rather than just move / shoot)
There's also some solid, if lengthy, background char development/customisation to support that
The whole thing feels a bit "gamey" rather than exploratory or immersive, but it is pretty rewarding and more-ish.
- fair review although the difficulty has been toughened up.
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