Zombie Gibs Everywhere Vs. Stylised Dick Textures.
#18 posted by
Shambler on 2017/09/04 21:33:31
National outcry etc.
I Am In
This will be very fun. I like the bite-sized idea, especially for my first AD map.
Hmmmmm...
#20 posted by
distrans on 2017/09/05 14:37:17
...this might be a good op to get back into brush shoving. Love the resrictions!
#22 posted by
PRITCHARD on 2017/09/07 09:26:13
http://www.quaketastic.com/files/pritchard_advent1.jpg
First screenshot. It may not look very "christmassy", but there's a snowy above ground area to make up for that.
Oh Yeah
#23 posted by
mjb on 2017/09/07 13:08:44
Those restrictions are beyond appealing.
Count me in!
Yo.
Might as well post here just to confirm, I'm interested too! I've been messing around with textures and atmosphere for a couple days, just to build my confidence that I can do something, and I like what I see so far. With both the tight size restriction (which I love) and generous deadline, I'm pretty sure I can come up with a map in time.
May I ask what filename prefix we're meant to use for this? Just so there's no need to rename everything at the last minute. I didn't see anything in the OP about it, so I've been using 'xmasjam' for mine. Or does this count as Jam 10?
Can I Drain Water In AD?
#27 posted by
Mugwump on 2017/09/07 14:42:35
I'm having an idea so I might try a little something considering the farther than usual deadline.
#29 posted by
PRITCHARD on 2017/09/07 23:45:13
I'm not sure if ALL the textures are, but the vast majority of the ones in that screenshot are from RuneResized.wad :)
Other parts of my map are using textures from RTCW.
@PyroGXPilot
#33 posted by
PRITCHARD on 2017/09/08 15:09:31
https://www.quaddicted.com/files/wads/RuneResized.wad.zip
There you go :) A lot of good textures for "cold" themed maps, for sure.
Each Map Should Feature A Nude Pic Of Its Authors
#34 posted by
mankrip on 2017/09/08 20:00:52
... in true calendar fashion.
Wait. It's a Christmas calendar. Nevermind.
Each Map Should Feature A Nude Pic Of Its Authors ...
#35 posted by
Zwiffle on 2017/09/08 20:17:24
Least popular map pack ever -_-
1024 Cubes
#36 posted by
Qmaster on 2017/09/08 22:34:15
Will these be put together at the end or remain separate bsps?
Via #terrafusion
Sock: we will need your source map as we plan to add an extra key to the worldspawn to switch stuff around in the start map
So there will probably be a custom start map - probably a third hub off the main start map as they did with 1.5 - I'm guessing tho. I believe this Christmas map will be included with the next major release.
Negke will most likely update this OP with some more details fairly soon.
#38 posted by
negke on 2017/09/10 09:38:17
It's going to be an individual pack, seperate from AD 1.7. There will be a hub map by sock with doors to each map, one to unlock every day. We need the map sources, because there's a new AD feature that allows you to set certain conditions to be enabled or persist across multiple maps, so that in this case a new door can be made to unlock if the previous map has been completed. If you don't wish for your source to be included/released, just let us know beforehand.
There's no fixed naming scheme for the maps. We'll decide on the map order afterwards and will change the naming accordingly. Just make sure the .bsp and related files include your nickname.
If your comes with custom assets, please make sure to put them in a "xmasjam" directory - /sounds/xmasjam/example.wav and progs/xmasjam/example.mdl - to keep things tidy.
If I'm counting right, there are up to 10 people who said to participate currently. Nice. Any more interested? It's good to know how many maps there'll be in case we need to fill the blanks. By the way, you're not restricted to a single submission! And if you have some unfinished scrap, why not turn it into a little map as well. We need 24 maps in total.
Daz, care to roll the hype train? ;)
There's no restriction on the theme, feel free to use any textures/style you want. It doesn't need to be winter-themed or anything. No dick pics, though!
#39 posted by
Mugwump on 2017/09/10 12:25:44
one to unlock every day
Huh?! Will we not be able to play more than one map per day?
new AD feature that allows you to set certain conditions to be enabled or persist across multiple maps
W00t! Opening up the possibilities for some cool episode stuff.
up to 10 people
I'm gonna try to do something but since it'll be my first completed map I'm really not sure if I'll meet the deadline. So yeah I'm in but with a big question mark above my head. If I don't make it, will it be possible to do like 1.5 did with the Sepulcher entrance and release later as an add-on?
#40 posted by
DOOMer on 2017/09/10 13:50:38
Is it possible to create inaccessible (but visible through windows or holes in walls) the space beyond the boundaries of 1024 units?
#41 posted by
PRITCHARD on 2017/09/10 14:28:12
My method has just been to create a box out of clip brushes that has a volume of 1024^3. That way, I can build anything I want but my playable area will never exceed the limits.
It's already been mentioned that detailing and stuff like that is okay in post #4, btw
#39
#42 posted by
PRITCHARD on 2017/09/10 14:30:34
so that in this case a new door can be made to unlock if the previous map has been completed.
I think this is the important part for your concern - We're expected to pace ourselves; we CAN eat all of the chocolate in our advent calendar on day one, or we can eat it one piece at a day like good christians quakers.