Forgot One Thing...
The monster count is actually 35/42/55. All the info is in the readme, though there's a few rough parts in there. Anyway, sorry in advance, I'll do better next time.
I Was Doing Pretty Good Until...
...I jumped into that small room with that vore at the top and I had nowhere to go. It made me rage quit, but mostly because I was recording a demo for you and hadn't saved!
From what I saw (about 3/4 of it), it looks pretty nice, liked a polished "old school" map. I am going to go back and try it again. It's very cleanly put together! Good job. Oh, I found one secret so far: the mega-health.
I'm very glad people actually like it. But if you notice something bad, write it here.
Greenwood: that's a terrible place for a vore, I know. Will try to provide at least some cover next time.
Another Forgotten Thing
On skill 2 the door that guards the runic pillar seems to request a gold key. Don't be fooled by that, it's opened with a button. And yeah, I have no idea why I have made it difficulty dependent too.
Both this and Dismal Signal. Starts in 30 minutes.
Here Is A Demo
Cool map! Missed one secret!
Playthrough -> https://www.youtube.com/watch?v=FsBsVtULM_Y
Very enjoyable overall. It's nice to get a solid classic themed map in from time to time. Here's my playthrough
! I had to go back to see the changes the different difficulties made, and I'll say it's a clever idea if not a bit underappreciated since most people (me) play hard all the time.
i registered just now, after years, to write ITS A GOOD MAP.
Great map. It feels like a lost map from episode 3 of the original game. The textures, layout, and secrets are all nice. My only criticism--and it's more personal taste than anything else--is that there's a large wooden door in the middle of the map that really doesn't fit the metal aesthetic you use everywhere else.