News | Forum | People | FAQ | Links | Search | Register | Log in
Speedmapping Pack 46 Released!
Speedmapping session 46 just ended, and with a difficult 'Swamp' theme, the number of mappers dwindled until there were only 3 left.

The authors are Harb, Scampie and myself. All three of us made maps in the suggested theme. There are 2 SP maps and there is 1 DMSP map.

Download the 1.1mb pack here:
http://speedq1.spawnpoint.org/files/sm46.zip
Oh Yeah 
Use the darkplaces engine for mine or the physics won't work right. 
Standalone? 
May those maps be used in a standalone (http://openquartz.sourceforge.net/) ? Are the .map files still there? 
 
I don't see why they couldn't be played in standalone engines... but they all use standard Quake entities and many id textures so you'd still need Quake to accually play them. The .map source files are not there and they'll never be included in any speedmapping packs. 
Re: Standalone 
What I meant is:
May those maps be used as part of a standalone, sorry. 
Er? 
why the hell would you want crappy speedmaps? these maps were made in 100 mins just for fun.

If you're asking for permission, you'll need to contact the author's themsealves. I'm going to say no for my map because I can't see the point of distributing something that only took me a little while to do and could be easily duplicated by anyone who was really serious about making some silly Quake spinoff. 
Post A Reply:
Name:
Title:
Body:
message
question
exclamation
idea
flame
noflame
error
skull
beer
moon
pent
rocket
sheep
pacman
pig
cheese
worldcraft
gauntlet
crate
pitfall
pimp
smile
cool
sad
frown
oi
yay
tongue
evil
wink
neutral
q1
q2
q3
ut
hl
cs
doom
dkt
serious
cube
Website copyright © 2002-2017 John Fitzgibbons. All posts are copyright their respective authors.