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Beta Q3: Megadm7 - Artificial Atmosphere
This is not a playable map (though you may play it with the provided rls'). It emerged from a texture set testmap, which started out to look really nice. I then worked a few more hours on it. This is all. There is no botfile included, as there are no items and such. The bots would probably behave plain stupid.

http://www.alienculture.net/team/megaman/myshit/megadm7/megadm7.zip

http://www.alienculture.net/team/megaman/myshit/megadm7/megadm703.jpg
http://www.alienculture.net/team/megaman/myshit/megadm7/megadm700.jpg
http://www.alienculture.net/team/megaman/myshit/megadm7/megadm701.jpg
http://www.alienculture.net/team/megaman/myshit/megadm7/megadm702.jpg
Bleh 
first one is mapdl, latter are screenies.. 
Looks Really Nice 
i would download the map, but unfortunately i uninstalled Quake 3 :P 
Goodwork 
you have a great sense for architecture, scale and brushwork. if this map wasnt circular, symmetrical and over-fogged you would have a real weiner in your hands. 
It looks amazing. It's tech without being rust or decayed or any of the other lame, over-used q3 tech motifs. The trim around the catwalks and the light fixtures are particularly good. I found a small gap in the outer walls:

http://www.cursesandepithets.com/?image=photos/shot0000.jpg

Maybe you could be bothered to not be a lazy ass and turn it into a real map. 
Thanks For You Comments 
nice find pushplay!

ill probably turn it into something playable, i just need to decide what :).
moenyhats' ass (uhm, included :P)
i'm aware that its a non gameplay map, and the symmetry helped to built it that fast. as i said it developed from a testmap.. Also i like the circular feel.

Overfogged? Do you think it'll look better without the fog? Hm - i might try that once again. 
Megaman 
Overfogged? Do you think it'll look better without the fog? Hm - i might try that once again.

I think he just means that you should make the fod less dense. 
... 
rpg is right

I think the architecture is good enough to stand on it's own without the added ambience of fog. Not that I don't like the fog, I just think you should turn the density down a notch. The level it is at right now is approaching gimmickyness, with architecture that good you dont to fog it up that much. 
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Website copyright © 2002-2017 John Fitzgibbons. All posts are copyright their respective authors.