Burning With A Blue Flame
#2926 posted by
primal on 2015/10/20 20:02:57
There was talk about blue lava in another thread. While such things probably don't exist, there is a volcano in Indonesia that comes close.
http://www.smithsonianmag.com/science-nature/why-does-indonesian-volcano-burn-bright-blue-180949576/
The blue color comes from burning sulfur. And there's your justification for putting blue flames into your maps now.
Yes But Does It Have Eyes?
#2928 posted by
Kinn on 2015/10/20 20:09:02
and does it have fur?
Please Dont Steal My Ideas Guys. I Work Vrey Hard To Come Up With Them
#2929 posted by
czg on 2015/10/20 20:18:28
It Always Has Eyes And It Always Has Fur.
#2930 posted by
czg on 2015/10/20 20:18:51
#2931 posted by
Spirit on 2015/10/20 20:21:16
It has one eye and you can shave it.
#2932 posted by
Kinn on 2015/10/20 20:26:45
Yes but do the eyes have fur?
Y'know
@FifthElephant regarding this style: I'd love to see some escher-esque mapjam or something. Bizzare, yet functional geometry. Perhaps the obj2map will help mappers on this front.
#2939 posted by
- on 2015/10/25 18:00:29
Yeah, but where's the secret compartment with Nazi gold stashed in it?
Good Shrimp Scampie
#2940 posted by
mfx on 2015/10/25 18:09:25
Asking the important questions..
Lol
#2941 posted by
Lunaran on 2015/10/25 19:26:15
return to castle wendelstein
#2942 posted by
Lunaran on 2015/10/26 18:02:52
dead space
https://www.artstation.com/artwork/EYgm2
wherein a space station is taken over by a sentient (and delicious!) squid risotto
Cool
#2943 posted by
ijed on 2015/10/26 18:19:51
I prefer the reeling in body parts mechanic - it's a lot more The Thing than the final enemy design, which was basically 'shoot the glowy bit'.
#2944 posted by
metlslime on 2015/10/26 23:02:57
it was only some enemies that had glowy bits, though. There were a lot of standard enemies that just had non-glowy normal limbs that you could cut off.
True
#2945 posted by
ijed on 2015/10/27 00:27:45
And applying rope / spring physics to all the enemies would be pretty tough to get right.
My favourite enemy was the one that you could cut into bits, and then each bit would attack you independently. And I think be able to rejoin the main body if left alone as well.
https://www.youtube.com/watch?v=sJFeSzuODyI