
Cool!
Great to see more level editors with support for Quake. Are there any plans for a source release?

Cool...
I'll have to give it a whirl at some point. Not sure I can go back to 2d view mapping since TB, but I'm sure I could still find uses for it. :)

Oh
#3 posted by
Vondur on 2013/12/26 18:02:55
it's awesome indeed. also cool to see russian fellow here ;)
#4 posted by
Joel B on 2013/12/26 21:09:59
Out of curiosity: what's your goal for that engine you're working on? Anything beyond that Wolf3D reboot (Wolfram)?
#5 posted by
necros on 2013/12/27 02:11:36
wow, wasn't expecting to see a new editor! From screenshots, looks like it is meant to emulate WC/Hammer?
I'm glad that WC users now have a modern alternative that they will be comfortable with and they don't need to fiddle with to get working on modern machines.

Rip Worldcraft 3.3
#6 posted by
Breezeep_ on 2013/12/27 02:52:21
this must be the modern edition of worldcraft/hammer
#7 posted by
Scrama on 2013/12/27 03:12:28
> Are there any plans for a source release?
Yes, GPL in future
> cool to see russian fellow here
allways here )
> what's your goal for that engine
DeusEx-like game at first
> looks like it is meant to emulate WC/Hammer?
yes, some ways
#8 posted by
Spiney on 2013/12/27 03:13:56
Does it keep compatibility between WC/Radiant?
Kind of a big deal in some mods.
#9 posted by
Spiney on 2013/12/27 03:15:47
I mean, on RMQ there were a lot of headaches because one half used WC and the other Radiant and conversions were often necessary.
And this looks like a modern WC, so...
#10 posted by
Scrama on 2013/12/27 06:38:07
> Does it keep compatibility between WC/Radiant?
You can import an radiant
.map to jh. Jh exports .map too, but in fact it is version 220, e.g. half-life .map with extended texture mapping data (like in wc 3.3 and higher) and radiant can't read it.
You can use my old tool to convert map v.220 to q3 map (with texture mapping bugs sometimes)
http://scrama.3dn.ru/load/0-0-0-17-20

Cannot Find How To Manipulate Camera
#11 posted by
spy on 2013/12/27 13:35:09
in wc/hammer you could place a lot of cameras to viewing various parts of the level
is there a similar feature in JC? (if there's now such feature, i'd like to see it in the future version)
And how to hide entities? it seems that func is broken

Nice Work
#12 posted by trinca on 2013/12/27 17:16:13
Quake editor with Android support for tablete when? :)