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OBJ-2-MAP V1.1
So I added a few new features to my OBJ-2-MAP utility and put together a small web page explaining how to use it.

This is a utility that can take OBJ files exported from any modeling app and convert the geometry inside into Quake brushes.

http://www.wantonhubris.com/obj-2-map/

Have at it! I think everything will work.

[edit: updated url]
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Oh My God! 
Google sketchup mapping! 
Let The Brushes Flow! 
Yea this will be interesting for future maps. 
 
Hosting websites on Dropbox is only meant for short-lived temporary sharing, please upload to Quaketastic or your own website?

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When I get time. 
 
I've moved the site to my web site. Does this work better?

www.wantonhubris.com/obj-2-map 
 
Http://www.wantonhubris.com/obj-2-map/ 
thx 
 
Could an admin change the link in the OP? 
Does Geo need to be convex and manifold? 
 
Now we just need map to obj so as to plug Trenchbroom or Radiant into the UE4 workflow. 
 
Fixed url 
Pyro 
only if you select standard. If you select the other 2 modes, it will create 1 brush per face.

Going standard and convexorizing your geometry yourself works really well though. 
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