News | Forum | People | FAQ | Links | Search | Register | Log in
Screenshots & Betas
This is the place to post screenshots of your upcoming masterpiece and get criticism, or just have people implore you to finish it. You should also use this thread to post beta versions of your maps.

Need a place to host your screenshots? Upload them here:
http://www.quaketastic.com/
Username: quaketastic
Password: ZigguratVertigoBlewTronynsSocksOff
File size limit is 128MB.
First | Previous | Next | Last
Hell Yeah 
to legos. I still have them. Just took down my latest castle a few days ago actually. Need to get a few more pieces and start again soon. :) 
Panoramic Screenshots... 
I had this idea the other day. It could use the Quicktime plugin to have a 360� shot, or just string together multiple images as one wide one. I may be doing this for Pherrous.. 
PanQuake... 
Hmm 
Can't you do that, or close enough, with changing the FOV? 
No You Can't... 
... if you look at the other mod, Fisheye Quake, on the same site, you'll see that increased FOVs in Quake become unviewable very quickly. The Fisheye mod improves that aspect, but does not provide the same view as PanQuake. 
See This For Details 
Oh Well.. 
I meant more perfect panoramic shots though, not so ... odd. It'd just be a manual shot editing thing 
PH8DM2 Preview 
Go spoil yourselves:
http://pherrous.phaitaccompli.com 
Looks Flat 
and fullbright. That design looks more suited to sp rather tham DM, there hardly appears to be any vertical element at all. Texturing looks good though, maybe spruce up the rockwork at the back as well. 
Phait 
I don't like the grill in the middle, pick a more interesting pattern. I love how the arch tex intersects the upper trim in the top left shot. 
It's Actually 
going to be single player now. I've gotten one room done, it's coming along alright. Taking to mind your suggestions, thanks! :) 
 
dont listen to pushy and check out tyrlite features for more interesting lighting
http://www.planetquake.com/tyrann/utils.html 
New Map 
http://www.planetquake.com/dazdranz/

DaZ goes "old skool" :) 
Hehe... 
Knave r00lz my world at the moment too. Looking forward to it DaZ. 
New Set Preview 
Speedy 
looks good but they dont look too sharp, somehwat blurry. 
 
photosource nitin 
Mmmm.. 
Filter / Sharpen *droool* 
Speedy 
Holy techorama, Batman. You're really going into the grungy industrial stuff these days. Me like A LOT. 
Wot, No Title? 
"in rust we trust"

Now that's a motto I live by... 
... 
that DM map looks good daz...
and i like the new Dazsp4 screenshot :) 
Unsharpen Mask 
(photoshop) is more usefull than sharpen if you want to sharpen up your textures.

Speedy: they look better than the ones you released but you need to work more on the forms (specially the round pipes or whatever they are) and use less black. 
 
why less black 
Because It Makes Them Look Bad/non Believable? 
 
rather opposite
painted shadows should be black to remain black regardless of the lightmaps, or you get washed dull look of HL 
First | Previous | Next | Last
You must be logged in to post in this thread.
Website copyright © 2002-2026 John Fitzgibbons. All posts are copyright their respective authors.