News | Forum | People | FAQ | Links | Search | Register | Log in
Mapping Help
This is the place to ask about mapping problems, techniques, and bug fixing, and pretty much anything else you want to do in the level editor.

For questions about coding, check out the Coding Help thread: https://www.celephais.net/board/view_thread.php?id=60097
First | Previous | Next | Last
Right, 
Just like a good driver can win a race no matter what car he drives. 
Whatever 
We're talking level editors here, not other shit. Granted some editors ARE better than others but bottom line who gives a fuck what anyone uses. If they want to use something you're shoving down their throats, they'll use it either in due time or never. 
Old Quake1 Saying 
Can't they take the axe out of it? 
 
"MacGyvver could, but only with the help of some TV magic and lots of retakes, and he would need at least one rifle or pistol to [ab]use as a hammer or trowel or other ungunlike usage."

Speedmap theme: MacGuyver. 
Hmmmm, 
I wish it was
"It's not how you use it, it's what you use",
then maybe I would be good at mapping, but alas 
Phait... 
It was not against your post... I understood what you wanted to say... I apologize if you were "hurt"... but gibbie post seems a little bit more "ironical"... I'm here to find mapping help, not meany remarks about my poor knowledges on mapping tool....
Anyway... I've no problem to deal with "bad boys".. ;-D 
Hurt? 
Heheh.. no. 
Yes 
as long as your support tends to suppose... 
Again One Problem 
Hello,
A new problem appeared to my map.. While playing, suddenly I fall down throught the ground... I take a look at aguirRe Quake Tool tips, and I checked all brushes and texture alignements... (as recommended) Same problem remains.. I have to make a try typing "pointfile" but it appears that TxQBSP didn't generate a .pts file.. Sure I missed some option in my QuArK configuration, but I don't know really what to do... Is there a noble guy, or more, who can help me ??
Thanks.. 
Again One Problem 
Hello,
A new problem appeared to my map.. While playing, suddenly I fall down throught the ground... I take a look at aguirRe Quake Tool tips, and I checked all brushes and texture alignements... (as recommended) Same problem remains.. I have to make a try typing "pointfile" but it appears that TxQBSP didn't generate a .pts file.. Sure I missed some option in my QuArK configuration, but I don't know really what to do... Is there a noble guy, or more, who can help me ??
Thanks.. 
Sorry For Double Post... 
 
Hm 
probably there's an error brush in that area.
try rebuilding the floor there.
and sigh, quark is evile.... 
Yet Done.. 
I tried this: I added brush platform on the "base-ground", and I carefully aligned the texture with my pillars, and walls... Same effect.. Furthermore I don't have any warning or error during TxQBSP compilation... It only misses the pts file to test pointfile command in the Quake console... I also tried a full building (TxQBSP + RVis + TyrLite) instead of fast one (TxQBSP + TyrLite)... no effect.... 
Hm 
check if the floor brushes have proper textures. i.e. no tex mix like floor+sky or floo+liquid on one brush. that should give an error in compiler, but still check it... 
Right 
I'll check if the texture applied is the same on all brushe's face.. It's perhaps not the case... And how to generate a pts file ??? 
Jpl 
it gets generated only if the map is leaked... 
Vondur 
Could you explain me a little bit more pleae ?? I'm not sure to understand clearly "leaked map" concept.... 
JPLambert 
You'll only get a pts file if the maps leaks, i.e. there is somehow an opening from an entity inside to the void outside. Falling through a corrupt floor brush inside the map doesn't cause a leak.

Send me the zipped map+wad and I'll take a look at it. 
Jpl 
Quick Fix 
Make the bad brush a func_wall. 
&* 
probably off grid brushes creating errors. quark does that a lot. use a better editor :) 
OK... 
.. I'm not able to check anything now: I'm at office :( grrrr...
So I'll take a look this evening trying each solutions you gave me... hoping at least one will works...
aguirRe, I will send you zipped map and wad if I don't find any turnaround... thanks for your contribution..
Thanks a lot everybody.. 
I Forgot To 
mention that you don't need a pts file to find the problem here; you fall through it ... The dotted line would probably only pass through this brush anyway.

Also note that in many cases, it's not the actual penetrable brush that is the culprit. Often it's a neighbour brush or in some cases even a bad brush junction that's not in the immediate neighbourhood.

It can certainly be a challenge to fix. I'd appreciate the map even if you do find a cure; there's always something new to learn from it. 
AguirRe 
I will do my best to solve the problem myself in a first time... If I find the problem, I'll send you a mail for further explanations if you like... or a post here... anyway...If I can't solve the problem this evening, I'll send you the files.. hoping it's only a mistake coming from me and not from the tool...
I will see this in a few hours now... 
I Dont Remember.. 
if the player start is stuck in a floor brush if it falls through or is just stuck... maybe. 
First | Previous | Next | Last
You must be logged in to post in this thread.
Website copyright © 2002-2025 John Fitzgibbons. All posts are copyright their respective authors.