
Dzip Linux
#25910 posted by
mwh on 2015/09/01 01:15:24
Ah, the version I have on my disk that I built from source at some point in the mists of time says "CRC checksum error! Archive is broken!" but extracts correctly; downloading the one from sda.com does not.

Spirit
#25911 posted by
ericw on 2015/09/01 01:22:26
what if you run a vintage .exe of it with wine?

Q1 DM Custom Map Server
#25912 posted by mezmorki on 2015/09/01 04:48:03
Hello - I'm in the progress of getting a dedicated server and up and running, which I'd like to setup with a rotation of custom DM maps. It's been a long time of going solo with the Omicon bots, and it would be fun to get something more going. I have a few local friends that are interested as well.
I'm thinking of running it as a ProQuake server with running the omicron bot mod to populate things if it's a bit empty of players. Not sure if there is a better bot package to run or not, but Omicron has a few nice features built in as well.
I also need some maps. I was thinking of doing a 12 map rotation with fairly short matches, maybe a timelimit of 15 minutes and fraglimit 30. I'm thinking the maps would be in the 3-6 player size range. Here's a stab at the maplist:
- bovine
- aggressr
- efdm8
- lundm1
- baldm8
- aghast
- alcyone
- gomdm6
- auhsm2
- oma
- rf
- ultrav
The above are some of my favorite all-time maps, plus a few newer one's sprinkled in. I'm open to other suggestions as well.
Cheers!

Two Things
#25913 posted by
adib on 2015/09/01 05:54:50
1- Do you know the Reaperbot? It's old, but I don't know if it's still newer than Omicron.
2- May I offer my DM level called Cepheus? See how you like it:
http://www.quakeworld.nu/forum/topic/6643
Anyway, let us know when the server is up.

Mezmorki
#25915 posted by
Spirit on 2015/09/01 16:37:02
Mwh: the sda one is broken for you too? I am on 64 bit but don't remember problems earlier. Maybe I never checked...
I'll try wine.
mezmorki: you probably want to use a sw server instead. Trinca has waypoints for pretty much maps with frogbot. Check out the kenya and quenya tournaments for more great map suggestions.

Qw Dammit... Mvdsv Or Something.
#25916 posted by
Spirit on 2015/09/01 16:37:22
#25917 posted by
Spirit on 2015/09/01 20:16:22
dzip.exe with wine works fine
7c8f0b58d5962e0bc1e32bb95d2ac80c demo1.dz
#25918 posted by
mwh on 2015/09/02 00:07:45
Yeah, sda download is broken.

Some People Here Might Enjoy This.
#25919 posted by
ptoing on 2015/09/02 04:12:48

Map Hunt!
#25920 posted by Mezmorki on 2015/09/02 17:16:45
Does anyone have a link or copy they can post of the map:
"carddm2b"
I have a carddm2 but the "b" version is a rexture I'm trying to hunt down. This is a map by Card0.
#25921 posted by
Spirit on 2015/09/02 17:56:30
I have it but you are going to have to prove that it was publically released before I can upload it. Or someone could ask Cardo if he is still in tf?
#25922 posted by
adib on 2015/09/02 18:39:56
Cloudy day. Some dude take a walk downtown taking pictures of floor, walls and facade ornaments.

@ Spirit
#25923 posted by
Mezmorki on 2015/09/02 18:44:02
Here's the link to Cardo's website back on PQ where he lists it being uploaded onto planetquake. File links obviously broken now:
http://www.quakewiki.net/archives/cardo/maps.html

For That Matter ...
#25924 posted by
Mezmorki on 2015/09/02 19:08:39
I also can't find Danzdm1 (also listed on Cardo's website link above).

Thx
#25926 posted by
Spirit on 2015/09/02 19:12:10

Cool Thing Happening
#25929 posted by
Mezmorki on 2015/09/02 21:17:26
Just so everyone knows ... I've been going through all my old maps and dumping their information (release date, author, map/file name, etc.) dumped into a pretty fancy google spreadsheet. It will include links to the files and also thumbnail images that link to a full HD image of the map.
Basically, I'm taking the content from my old Prominence site, putting it into an excel table, supplementing it with more maps, etc. What's nice is that people can export out a copy and then sort/filter the data however they want, generate PDF reference sheets, etc. Should be groovy.
#25930 posted by
necros on 2015/09/02 22:13:58
you are like spirit's long lost twin brother.
#25931 posted by
Spirit on 2015/09/02 22:36:23
i once had a multiplayer map list and editor but can't find the script anymore nor the screenshots (automated from spawnpoints). Did find the database though if that is of any use (not much work went into it...):
http://pastebin.com/etxYNCSt
#25932 posted by
Spirit on 2015/09/02 22:43:32
ah, found the scripts and shots but they are horrible code.
http://web.archive.org/web/20100225004233/http://www.quaddicted.com/multiplayer/
Without a way to upload maps and replace bsp files with their proper zips it seems pointless to revive though. If someone wants the code, just shout. You will tear your hairs out though, I promise...
More links if you are looking for map suggestions
http://www.quakeworld.nu/forum/topic/3934/tag-and-rate-maps-please
http://www.quakeworld.nu/forum/topic/1873/qw-mappack

Mezmorki
There's an archive of quake maps... maybe try there?
http://mpqarchive.pauked.com/index.php

A Curated Map Thing......
#25934 posted by Mezmorki on 2015/09/03 02:28:35
So the maps that are going into my list/archive/whatever are curated in that I'm weeding out things that don't meet my entirely undefined minimum standards. But basically the map either has to look cool, play really well (especially if it doesn't look cool), have some historic significance, or some combination of the above. I'm giving included maps a 1-3 star rating based on my interest and reaction to the map. If the map doesn't make the cut, depending on the author it still might be listed so that I remember that I've checked it out before.
At the end of the day, the resulting started maps are ones thy are good to awesome and are worth your time look at ot play a few rounds in. That's the hope anyway.
This is an extension of what I was doing with prominence circa 1999 to 2002. There haven't been all that many maps released since compared to the heyday but I'll try to catch up!