
Is There A Function For That????????!!!!!!111111
#2648 posted by frogegg on 2004/10/13 10:18:32
Ok, i'm using quark and don't know how to get a "quake" key to turn into a key card.

Froggeg
#2650 posted by
JPL on 2004/10/13 10:36:28
It depends on worldtype value into the worldspawn of the map
... see below.. So to have a jey card instead of a key use value 2
"worldtype" "#" // Describes time of environment (changes appearance/name of keys)
// 0 == Medieval (medieval)
// 1 == Runic (metal)
// 2 == Present (base)
You can take a look at http://www.gamers.org/dEngine/quake/QDP/qmapspec.html for further details about QuakeC specifications..

Worldtype
#2651 posted by
metlslime on 2004/10/13 20:10:55
Medieval (medieval)
really medieval?

Metlslime
#2652 posted by
JPL on 2004/10/14 02:41:53
really medieval?
Yes, I guess it can be considered as really medieval... but for sure it depends on the mapper's creativity...

Distrans
#2654 posted by
JPL on 2004/10/14 03:07:25
I didn't know that Vondur map for medievil game... it's a big surprise... Does he map with QuArK for this game ???

Vondur
#2656 posted by
JPL on 2004/10/14 04:09:44
So Quark or not Quark ???

Vondur
#2658 posted by
JPL on 2004/10/14 04:42:20
You didn't answer Von !!! ;))

Pfft
#2659 posted by
Kinn on 2004/10/14 08:10:45
I do all my mapping in Notepad, except near the end, where I finish it with a praxinoscope.
It still produces better results than QuArk.
^_~

Cough
#2660 posted by
Vondur on 2004/10/14 08:11:57
/me finishes Kinn with proctoscope dammit
>___<

.
#2661 posted by
Kinn on 2004/10/14 08:13:29
/me gives Vondur a "wink"

Just A Basic Question
#2662 posted by
JPL on 2004/10/14 08:32:21
Why many of you are hating QuArK ?? I use this tool and it seems not to be bad as far as you say, so wtf ??

Bleh
#2663 posted by
Vondur on 2004/10/14 08:36:40
quark cannot work with grid properly and there are much better editors on this planet. why to torture yourself when there are mighty alternatives?

JPLambert
#2664 posted by
Kinn on 2004/10/14 08:38:57
Have you tried other editors? It's difficult to see suckiness unless you try the alternatives.

Yay
#2665 posted by
Vondur on 2004/10/14 08:42:15
looks like i've found my spiritual brother - it's kinn!
thanks to practoscopes of the world!
<__>

OK
#2667 posted by
JPL on 2004/10/14 08:58:30
I never used other editors (only QuArK at this time), and I've never encountered any grid problems with this tool... Perhaps with more experience, and other editors test, I could change my point of view... Anyway, thanks for your point of view...

JPL
#2668 posted by
aguirRe on 2004/10/14 10:04:24
If you think QuArK works well for you, then everything's fine. I've used QuArK for several years without any major problems and while it certainly has its issues, so do other editors.
The debate of editors is often similar to a religious debate.
The only exception is Qoole, which I wholeheartedly do not recommend ...

Heh
#2670 posted by
Vondur on 2004/10/14 10:25:52
the only person who used DMM for several years was QMD... he ended sadly... ;)

AguirRe
#2671 posted by
JPL on 2004/10/14 10:47:47
I agree with you, all editors have its own advantages and problems, and that's the mappers's job to find turnaround in order to release good maps..
BTW, I understand that some mappers can prefer an editor more than one other... but it's not a good reason, IMHO, to do "lobbying" against QuArK ;D

DeathMatch Maker
#2672 posted by
aguirRe on 2004/10/14 11:39:23
I think Mark Shan used it for his huge Q2SP maps, e.g. Progetto Genoma.